|
Game ID |
Game Title |
Game System |
Game Company |
Game Type |
Start Time |
Game Master |
Players |
Game Description |
|
9GRC03 |
Verb 7-03 "Mourning Glory" |
DnD 3.5 Edition |
WoTC |
RPGA |
7:30pm |
RPGA Staff |
6 |
By Michael Maenza and Rob Silva. The disappearance of a Mounted Borderer detachment in the Iron Wood has raised concerns that something is afoot in the town of Glory. You’ve been asked to take a discrete look around and see what you can find out. A one-round Verbobonc regional adventure for characters level 1-11 (APLs 2-8). It is strongly recommended that characters have played VER7-01:Cleanse Thy House and VER7-02: Storm the Dragon’s Bastion prior to this adventure. |
|
9GRC04 |
Power Corrupts… |
Stargate SG-1 |
AEG |
RPG |
7:30pm |
Peter Ruocco |
6 |
It is up to SG-18 to thwart an alien “foothold” situation at the SGC. Materials provided. Rules taught. Newcomers welcome. |
|
9GRC05 |
TOMB |
Tomb |
AEG |
Board N Card |
7:30pm |
AEG BH |
6 |
Tomb is a card playing adventure game with countless encounter combinations and a race for treasure and edgy risk management. You can always pull more help from eager adventurers in the tavern if you don’t think you have enough to take on the crypts yourself. |
|
9GRC07 |
Cor 7-05 "City of Malice" |
DnD 3.5 Edition |
WoTC |
RPGA |
7:30pm |
RPGA Staff |
6 |
Slaves keep disappearing at an alarming rate and Highport begins to thrive once more. The Wild Coast has been engulfed by Mak's forces and the last bastion of freedom is Safeton, but for how long? A one-round Core adventure set in the Wild Coast and Highport for characters levels 1-15 (APLs 2-12). This is a sequel to COR6-12 Calm before the Storm. |
|
9GRC10 |
Revelation |
Savage Worlds - DeadLands - Reloaded |
GWG |
RPG |
7:30pm |
Don Kamadulski |
6 |
Your team of US Agents is Legendary, but now you have been called upon to stop a supernatural badness the likes of which you have never seen before. The being calling itself the Cackler, who used to be the commander of Camp Douglas, and a thirteen year old girl, one Rachel Caden, are racing to Cahokia, IL. Where it is believed that they will unleash a horror upon the world the likes of which has never been seen before. Now you must race to Cahokia and try and stop them. Make no mistake Agents if you fail it is the end of the world. |
|
9GRC11 |
Curse you Red Baron! |
Aces at Dawn |
Majestic Twelve Games |
Miniature |
7:30pm |
Jim Callahan |
6 |
After the turn of the century
In the clear blue skies over Germany Came a roar and a thunder men had
never heard Like the scream and the sound of a big war bird. Up in the
sky, a man in a plane Baron von Richthofen was his name Eighty men tried,
and eighty men died Now they're buried together on the countryside. Ten,
twenty, thirty, forty, fifty or more |
|
9GRC13 |
Fetter Stolen Destiny Challenge |
Warlord |
AEG |
CCG |
7:30pm |
Jon Bancroft |
0 |
The Stolen Destinies Challenge program has taken several Warlord characters granting them enough power to potentially rival the legendary Medusan Lords. The Dwarf Fetter is just one of these destined characters. Moving in the shadows of these destined characters are the mysterious Fate Cultists, and they may be the real threat. No Event tickets required for this event. But you must have three unsigned overlords or Dragonlord with less than two signatures |
|
9GRC16 |
Battletech |
Battletech |
FanPro |
Miniature |
7:30pm |
Bob Roby |
8 |
Just a simple task!!! Get from 1 edge of the world, get the gold. Then get back to your dropship with the gold! All materials provided. |
|
9GRC18 |
Blood on the Sun - Horror in Imperial Japan |
Call of Cthulhu |
Chaosism |
RPG |
7:30pm |
Kevin Hazslip |
6 |
1920s Toyo is a teeming, modern metropolis in a faraway, exotic country of Buddist temples, Shinto shrines, tea gardens, and rice paddies. But for a group of intrepid investigators, Japan quickly becomes a land of ancient nameless cults, militant secret societies, murder - and terror. |
|
9HIR01 |
What's a weapon of mass destruction? |
AD&D 2nd (Players Options) |
WotC |
RPG |
7:30pm |
Michael Gale |
8 |
This event is a double session. Kenders, all kenders, all classes. The world tremors at the thought. An all kender game for 2-8 players, levels 4-9, with wanderlust. Characters and maps provided or bring your own. |
|
9HIR02 |
What do we do now? |
Stalking the Night Fantastic |
Tri-Tac Games |
RPG |
7:30pm |
Glen Grissom |
6 |
You are part of a secret government agency tasked to investigate and cover-up evidence of the paranormal. The daughter of a prominent senator disappeared (literally!) from a St. Louis night club and you have been ordered to find her. |
|
9HI133 |
Chaos in Newry: Part 2 |
Modified World of Darkness |
White Wolf |
LARP |
7:30pm |
SLUGS |
65 |
This event is continuation of the game from Friday night. This event will begin following the Masquerade. The World Cup Qualifier is coming up. Can North Ireland conquer the Russians? This has been the only thing the locals have agreed upon. The USSR must go down. It may be the link that unites the locals. With all the soldiers running around it is hard to figure out who the real enemies are! Manditory meeting and character assignment at 7pm in the Gateway Center Mississippian Room. $10 Event fee for new players joining the game on Sat night. |