Clerics
The gods of Shadlen were greatly weakened in the Great War and/or the magical backlash afterward. This weakening is still evident today, in that clerics of Shadlen are weaker than the standard D&D class.
Clerics of Shadelen use the following spell progression table :
| Caster Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| 1 | 2 | 0+1 | ||||||
| 2 | 3 | 1+1 | ||||||
| 3 | 4 | 2+1 | ||||||
| 4 | 4 | 2+1 | 0+1 | |||||
| 5 | 4 | 3+1 | 1+1 | |||||
| 6 | 4 | 3+1 | 2+1 | |||||
| 7 | 5 | 3+1 | 2+1 | 0+1 | ||||
| 8 | 5 | 4+1 | 3+1 | 1+1 | ||||
| 9 | 5 | 4+1 | 3+1 | 2+1 | ||||
| 10 | 5 | 4+1 | 3+1 | 2+1 | 0+1 | |||
| 11 | 5 | 4+1 | 4+1 | 3+1 | 1+1 | |||
| 12 | 6 | 5+1 | 4+1 | 3+1 | 2+1 | |||
| 13 | 6 | 5+1 | 4+1 | 3+1 | 2+1 | 0+1 | ||
| 14 | 6 | 5+1 | 4+1 | 4+1 | 3+1 | 1+1 | ||
| 15 | 6 | 5+1 | 5+1 | 4+1 | 3+1 | 2+1 | ||
| 16 | 6 | 5+1 | 5+1 | 4+1 | 3+1 | 2+1 | 0+1 | |
| 17 | 6 | 6+1 | 5+1 | 4+1 | 4+1 | 3+1 | 1+1 | |
| 18 | 6 | 6+1 | 5+1 | 5+1 | 4+1 | 3+1 | 2+1 | |
| 19 | 6 | 6+1 | 5+1 | 5+1 | 4+1 | 3+1 | 2+1 | 0+1 |
| 20 | 6 | 6+1 | 6+1 | 5+1 | 4+1 | 4+1 | 3+1 | 1+1 |
As you may notice, clerics in Shadlen are no longer granted 8th and 9th level spells, also they may only choose one domain to specialize in. Not being able to rely as much on their spells have altered the outlook of many clerics, who have had to learn other skills in order to survive in this harsh world. To show this change clerics may choose one of the following plans, which are in addition to their normal clerical abilities.
A) An extra feat every 4 levels (this feat must be a combat
related feat).
B) Two extra skill points per level, for a total of 4 points.