Wolf Runner
This class is most common among the Ratheeri humans in the northern woods, though it has spread to some of the neighboring green elf tribes. Most individuals who take this prestige class started out as rangers, warriors or druids.
Requirements :
Base Attack Bonus : +3
Hit Die : d10
Class Skills :
Animal Empathy (Cha), Craft (Int), Hide (Dex), Intuit
Direction (Wis), Jump (Str), Knowledge (nature) (Int), Listen (Wis), Move
Silently (Dex), Search (Int), Spot (Wis), Wilderness Lore (Wis).
|
Lvl |
Att. | Fort. | Ref. | Will. | Special |
| 1 | +1 | +1 | +0 | +0 | Summon Wolf Companion (similar to a wizard familiar, but can only be a wolf). Able to communicate with wolves, including long distance howls. |
| 2 | +2 | +2 | +1 | +1 | Wolf Stealth - +4 to Hiding and Move Silently skills. |
| 3 | +3 | +2 | +1 | +1 | Dual Strike Feat - When used along with their wolf companion. |
| 4 | +4 | +3 | +1 | +1 | Ability to transform into a normal wolf for up to their CON/2 hours a day. Immunity to Lychanthropy. |
| 5 | +5 | +3 | +2 | +2 | If the character has taken the leadership feat they gain a pack of wolves as followers. |
| 6 | +6 | +4 | +2 | +2 | Wolf Senses - +6 to Listen skill, and gains the Scent ability. |
| 7 | +7 | +4 | +2 | +2 | Ability to transform into a dire wolf for up to their CON/3 hours a day. This can be used along with the 4th level ability to transform into a normal wolf. Use of both of these abilities can not exceed their CON/2 hours a day. |