DEITIES OF THE REALMS



OVER POWER OF FAERUN

Ao:
Creation of Deities, Maintenance of Cosmic Balance


GREATER POWERS OF FAERUN

Chauntea:
Agriculture, Plants cultivated by Humans, Farmers, Gardeners, Summer

Cyric:
Murder, Strife, Lies, Intrigue, Deception, Illusion

Kelemvor:
Death, The Dead

Lathander:
Spring, Dawn, Birth, Renewal, Creativity, Youth, Vitality, Self-Perfection, Athletics

Mystra:
Magic, Spells, The Weave

Oghma:
Knowledge, Invention, Inspiration, Bards

Shar:
Dark, Night, Loss, Forgetfulness, Unrevealed Secrets, Caverns, Dungeons, The Underdark

Silvanus:
Wild Nature, Druids

Sune:
Beauty, Love , Passion

Talos:
Storms, Destruction, Rebellion, Conflagrations, Earth-Shakings, Vortices

Tempus:
War, Battle, Warriors

Tyr:
Justice


INTERMEDIATE POWERS OF FAERUN

Beshaba:
Random Mischief, Misfortune, Bad Luck, Accidents

Gond:
Artifice, Craft, Construction, Smithwork

Helm:
Guardians, Protectors, Protection

Ilmater:
Endurance, Suffering, Martyrdom, Perseverance

Mielikki:
Forest, Forest Creatures, Rangers, Dryads, Autumn

Selune:
Moon, Stars, Navigation, Navigators, Wanderers, Seekers, Good and Neutral Lycanthropes

Tymora:
Good Fortune, Skill, Victory, Adventurers, Adventuring

Umberlee:
Oceans, Currents, Waves, Sea Winds


LESSER POWERS OF FAERUN

Auril:
Cold, Winter

Azuth:
Wizards, Mages, Spellcasters (in general)

Deneir:
Glyphs, Images, Literature, Literacy, Scribes, Pictorial and Literary Art, Cartography

Eldath:
Quiet Places, Springs, Pools, Stillness, Peace, Waterfalls, Druid Groves

Iyachtu Xvim:
Tyranny, Hatred

Lliira:
Joy, Happiness, Dance, Festivals, Carefree Celebration, Contentment, Release, Hospitality, Freedom/Liberty;
From Waukeen (until 24th of Nightal, 1370DR) - Trade, Money, Wealth

Loviatar:
Pain, Hurt, Agony, Torment, Suffering, Torture

Malar:
Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking

Mask:
Thieves, Thievery, Shadows

Milil:
Poetry, Song, Eloquence

Shaundakul:
Travel, Exploration, Long Range Traders, Miners, Caravans, WindGhosts

Talona:
Disease, Poison

Torm:
Duty, Loyalty, Obedience, Paladins

Waukeen:
Trade, Money, Wealth (Prisoner in the Abyss until 24th of Nightal, 1370DR)



DEAD POWERS OF FAERUN

Amaunator:
Bureacracy, Contracts, Law, Order, The Sun, Rulership

Bane:
Strife, Hatred, Tyranny

Bhaal:
Death, Especially Violent or Ritual Death

Gilgeam:
Strength, Athletic Prowess, The Sky, Battle, Cities, The land of Unther

Ibrandul:
Caverns, Dungeons, The Underdark, Skulks

Karsus:
Folly, Arrogance, Ambition, Unending Hubris

Leira:
Deception, Illusion

Moander:
Rotting, Death, Decay, Corruption

Myrkul:
The Dead, Wasting, Decay, Corruption, Parasites, Old Age, Exhaustion, Dusk, Autumn

Tchazzar aka Tiamat:
Chessenta



DEMI POWERS OF FAERUN

Finder:
Rot, Corruption, Rebirth, Change, Saurials

Garagos:
War, Skill-at-Arms, Destruction, Plunder

Gargauth:
Betrayal, Cruelty, Political Corruption, Ill Council, Self-serving Advisers, Political Puppetmasters, Powerbrokers, Powermongers

Gwaeron Windstrom:
Tracking, Interpreting Woodland Signs, Rangers of the North

Hoar:
Revenge, Retribution, Poetic Justice

Jergal:
Fatalism, Order in Death, Proper Burial, Guardian of Tombs, Protector of the Names of the Dead

Lurue:
Talking Beasts and Intelligent Nonhumanoid Creatures

Nobanion:
Lions, Good-aligned Beasts, Lammasu, Wemics, Werelions, Felines, Noble Beasts, Royalty

Red Knight:
Strategy and Planning

Savras:
Divinations, Divination Magic, Diviners, Fate, Truth, Truth-Speakers

Sharess:
Hedonism, Excess, Lust, Sensual Fulfillment, Festhalls, Cats, Pleasure Seekers

Shiallia:
The High Forest, Neverwinter Wood, Woodland Glades, Woodland Fertility, Growth, Korreds

Siamorphe:
Nobles, Nobility, Rightful Rule of Nobility, Human Royalty

Ulutiu:
Glaciers, Frozen Seas, Polar Enviroments, Artic Dwellers

Uthgar:
Uthgardt Barbarian Tribes of the North, Physical Strength

Valkur:
Sailors, The Safety of Ships, Favorable Winds, Naval Combat

Velsharoon:
Necromancy, Necromancers, Lichdom, Evil Liches, Undeath


ELEMENTAL POWERS OF TORIL

Akadi:
Elemental Air, Air Elementalists, Movement, Speed, Flying Creatures

Grumbar:
Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths

Istishia:
Elemental Water, Water Elementalists, Purification through Cleansing, Wetness

Kossuth:
Elemental Fire, Fire Elementalists, Purification through Fire



CULTS

Cult of the Dragon:
A Secret Society that Creates and Worships Dracoliches (Dead Dragons)

Cult of the Gem:
A Living Gem from the Plane of Fire, located in Calimshan

Cult of the Singing Skull:
A Floating and Talking Skull

Dwarven Axe Cults:
Dwarven worship of Sentinent Axes

Horse Cult:
Hordelands beast cult venerating Horses

Kazgoroth:
The Beast of the Moonshae Isles

Lurue:
Unicorns, Talking Animals & Intelligent Monsters

Nobanion:
The Lion God and Guardian of the Wilds

Red Tiger:
Hunters in the Coldwood

The Blue Bear:
Demonic Cult

The Bright Sword:
A Flying Sword

The Great Wise Worm:
A great Dragon-like Creature

Tree Ghost:
Forest Spirit of the High Forest

Tiger Cult:
Hordelands beast cult venerating Tigers



ELVEN POWERS OF TORIL

Aerdrie Faenya:
Air, Weather, Avians, Rain, Fertility, Avarial

Angharradh:
Spring, Fertility, Planting, Birth, Defense, Wisdom

Corellon Larethian:
Magic and Elven Magic (especially Elven High Magic), Music, Arts, Crafts, War, The Elven Race (especially Gold Elves), Poets, Poetry, Bards, Warriors

Deep Sashelas:
Oceans, Sea Elves, Creation, Knowledge, Underwater and Sea Elven Beauty, Water Magic

Erevan Ilesere:
Mischief, Change, Rogues

Fenmarel Mestarine:
Feral Elves, Outcasts, Scapegoats, Isolation and Isolationists

Hanali Celanil:
Love, Romance, Beauty, Fine Art and Artists

Khalreshaar
aka Mielikki:
Forest, Forest Creatures, Rangers, Dryads, Autumn

Labelas Enoreth:
Time, Longevity, The Moment of Choice, History

Rillifane Rallathil:
Woodlands, Nature, Wild Elves, Druids

Sehanine Moonbow:
Mysticism, Dreams, Death, Journeys, Transcendence, The Moon, The Stars, The Heavens, Moon Elves

Shevarash:
Hatred of the Drow, Vengeance, Military Crusades, Loss, Revenge

Solonor Thelandira:
Archery, Hunting, Wilderness Survival

Trishina:
Love, Fidelity, The Young, Play

Zandilar
aka Sharess:
Hedonism, Excess, Lust, Sensual Fulfillment, Festhalls, Cats, Pleasure Seekers



DROW POWERS OF TORIL

Eilistraee:
Song, Beauty, Dance, Swordwork, Hunting, Moonlight

Ghaunadaur:
Oozes, Slimes, Jellies, Outcasts, Ropers, Rebels, All things Subterranean

Kiaransalee:
Undead, Vengeance

Lolth:
Spiders, Evil, Darkness, Chaos, Assassins, The Drow Race, Rotting Death, Decay, Corruption

Selvetarm:
Drow Warriors

Vhaerun:
Theivery, Drow Males, Territory, Evil Activity on the Surface World



DWARVEN POWERS OF TORIL

Abbathor:
Greed

Berronar Truesilver:
Safety, Truth, Home, Healing, Dwarven Home Life, Records, Traditional Clan Life, Marriage, Familial Love, Faithfulness/Loyalty, Honesty, Obligations, Oaths, The Family, Protector of Dwarven Children

Clangeddin SilverBeard:
Battle, War, Valor, Bravery, Honor in battle

Deep Duerra:
Psionics (the Invisible Art), Conquest, Expansion, Duergar Warriors, Duergar Psionicists

Diirinka:
Savants, Cruelty, Knowledge

Diinkarazan:
Vengeance

Dugmaren Brightmantle:
Scholarship, Discovery, Invention

Dumathoin:
Keeper of Metals and other Buried Wealth (Secrets under the Earth), The Earths Riches, Ores, Gems, Minerals, Mining, Exploration, The Shield Dwarf Race, Guardian of the Dead

Gorm Gultyn:
Guardian and Protector of all Dwarves, Dwarven Guardians, Defense, Watchfulness, Vigilance, Duty

Haela Brightaxe:
Luck in Battle, Patron of the Dwarves who love to Fight and who Battle Monsters, Love of / Joy of Battle, Dwarven Monster Kills, Dwarven Fighter Adventurers

Laduguer:
Magical Weapon Creation, Skilled Artisans, Magic, The Grey Dwarf Race, Protector of Grey Dwarves

Marthammor Duin:
Guide and Protector to Dwarven Adventurers, Explorers, Expatriates, Travelers, Wanderers, Lightning

Moradin:
Dwarves (Survival, Renewal and Advancement), Creation, Smithing of all sorts, Craftsmanship, War, The Dwarven Race, Protection, Metalcraft, Stonework (Stonemasonry, Tunneling, Construction), Engineering, Dwarven Engineers, Protection

Sharindlar:
Healing, Mercy, Romantic Love, Fertility, Dancing, Courtship, The Moon

Thard Harr:
The Wild Dwarven Race, Jungle Survival, Hunting

Vergadain:
Wealth, Luck, Chance, Non-evil Thieves, Entrepreneurial skills such as Suspicion, Trickery, Negotiation, Sly Cleverness



HALFLING POWERS OF TORIL

Arvoreen:
Martial Defense, War, Vigilance, Halfling Warriors, Duty

Brandobaris:
Stealth, Thievery, Adventuring, Halfling Rogues

Cyrrollalee:
Friendship, Trust, The Home, The Hearth, Honesty, Hospitality, Crafts (especially Weaving and Needlework)

Sheela Peryroyal:
Nature, Agriculture, Weather, Song, Dance, Beauty, Romantic Love

Tymora:
Good Fortune, Skill, Victory, Adventurers, Adventuring

Urogalan:
Earth, Death, Protection of the Dead

Yondalla:
Protection, Fertility, The Halfling Race, Children, Security, Leadership, Diplomacy, Wisdom, The Cycle of Life, Creation, Family and Familial Love, Tradition, Community, Harmony, Prosperity



GNOME POWERS OF TORIL

Baervan Wildwanderer:
Forests, Travel, Nature, Forest Gnomes

Baravar Cloakshadow:
Illusions, Deceptions, Traps, Wardings

Calladuran Smoothhands:
Stone, The Deep Underground, The Underdark, Mining, The Svirfneblin

Flandal Steelskin:
Mining, Physical Fitness, Smithing, Metalworking, Weaponsmithing, Armoring

Gaerdal Ironhand:
Vigilance, Combat, Martial defense

Garl Glittergold:
Protection, Humor, Trickery, Gem Cutting, Finesmithing and Lapidary, The Gnome Race

Nebelun:
Inventions, Goodluck

Segojan Earthcaller:
Earth, Nature, The Dead, Rock Gnomes

Urdlen:
Greed, Bloodlust, Blood, Evil, Hatred, Uncontrolled Impulse, Spriggans



ORC POWERS OF TORIL

Bahgtru:
Strength, Combat, Orc Warriors

Gruumsh:
The Orc Race, Territorial Expansion, Conquest, Rulership, Male Fertility

Herne the Hunter
aka Malar:
Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking

Ilneval:
Warfare, Strategy, Politics, Intrigue, Orogs

Luthic:
Fertility, Female Orcs, Servitude, Healing, The Earth, Caverns, Dark Places, Vengeance

Shargaas:
Thieves, Stealth, Secrets, Darkness, Cold, Undead, Assassins

Yurtrus:
Death, Disease



GOBLIN POWERS OF TORIL

Bagrivyek:
Co-operation, Territory, Domestic Affairs, Goblin Law

Khurgorbaeyag:
Goblins, Slavery, Oppression, Social Order, Thieves

Maglubiyet:
Goblins and Hobgoblins, War, Rulership, Strength, Male Fertility, Death, Fire

Nomog-Geaya:
Hobgoblins, Battle, Prowess, Authority, Regimentation


BUGBEAR POWERS OF TORIL

Grankhul:
Hunting, Senses, Surprise, Bugbear Thieves and Raiders

Hruggek:
Bugbears, Violence, Combat, Lightning

Skiggaret:
Fear, Darkness, Insanity



KOBOLD POWERS OF TORIL

Dakarnok:
Raiding, Banditry, Looting, Destruction, Greed, Kobold

Gaknulak:
Protection, Stealth, Trickery, Traps, Kobold Thieves

Kuraulyek:
Urds, Concealment, Fear

Kurtulmak:
Kobolds, Leadership, War, Mining, Fertility, Death



OTHER GOBLINOID POWERS OF TORIL

Meriadar:
Patience, Meditation, Tolerance, Arts, and Crafts

Stalker:
Hate, Death, Cold



GIANT POWERS OF TORIL

Annam:
Knowledge, Fertility, Philosophy

Grolantor:
Hunting, Combat

Grond Peaksmasher:
Firbolgs

Hiatea:
Nature, Agriculture, Hunting, Females, Children

Iallanis:
Love, Mercy, Beauty

Karantor:
Deformity, Hatred, Beasts

Memnor:
Pride, Mental Prowess, Control

Skoraeus Stonebones:
Stone Giants

Stronmaus:
Sun, Sky, Weather, Joy

Surtur:
Fire Giants

Thrym:
Frost Giants



BEHOLDER POWERS OF TORIL

Great Mother:
Fertility, Tyranny

Gzemnid:
Gases, Fogs, Obscurement, Deception



THE LOST GODS OF TORIL

Ilsensine:
Mental Dominion

Maanzecorian:
Knowledge, Philosophy

The Dark God:
Eternal Darkness, Cold, Decay, Enfeeblement, Paralysis



THE INTERLOPER POWERS OF TORIL

Baphomet:
Minotaurs, Battle

Gorellik:
Hunting, Hyenas, Hyenadons

Jubilex:
Slimes

Kostchtchie:
Strength, Violence

Orcus:
Hate, Undead

Vaprak:
Combat, Greed, Ogres

Yeenoghu:
Ghouls, Gnolls, Paralysis



POWERS OF SEA AND SKY OF TORIL

Demogorgon:
Ixixachitl, Energy Drains, Domination

Eadro:
Locathah, Mermen

Jazirian:
Community, Peace, Learning, Parenthood

Koriel:
Learning, Protection, Vigilance against Evil

Panzuriel:
Murder, Confusion, Subversion

Persana:
Tritons, Architecture

Quorlinn:
Trickery, Disguise, Thievery

Remnis:
Giant Eagles Sky, Service

Sekolah:
Plunder, Hunting, Tyranny, Sahuagin

Surminare:
Selkies, Beauty, Peace

Syranita:
Aarakocra, Protection, Watchfulness, Water Lion

Stillsong:
Song



MYCONID POWERS OF TORIL

Psilofy:
Community, Healing, Philosophy



POWERS OF THE SCALY FOLK OF TORIL

Blibdoolpoolp:
Darkness, Insanity, Revenge, Kuo-Toa

Laogzed:
Eating, Troglodytes

Merrshaulk:
Poison, Somnolence

Parrafaire:
Guardianship

Ramenos:
Somolence, Intoxication, Decay

Semuanya:
Survival, Propagation, Lizard Men

SessInnek:
Civilization, Domination

Shekinester:
Varies with Apects. There are three Aspects of Nagas



DRAGON POWERS OF TORIL

Asgorath:
Dragons and Creation

Astilabor Hoardmistress:
Dragons and Acquisition of Hoards

Garyx:
Fire-using Dragons, Destruction, Cleansing

Hlal:
Wit and Humor

Kereska:
Magic-using Dragons and Magic

Lendys:
Balance and Justice

Null:
Death and Draconic Afterlife

Tamara:
Life and Mercy

Task:
Evil Dragons, Greed

Xymor:
Justice and Mercy

Zorquan:
All of Dragon-kind



THE DARK POWERS OF TORIL

Balador:
Werebears, Protection, Fraternity

Cegilune:
Larvae, Hags

Daragor:
Marauding Beast, Bloodlusts, Pain

Eshabala:
Vanity, Charm, Greed, Cunning

Ferrix:
Play, Curiosity, Hunting

Kanchelsis:
Blood, Debauch, Vamprism

Mellifluer:
Lichdom

Squerrik:
Thievery, Disguise, Concealment



THE FAERIE POWERS OF TORIL

Caolmhin:
Food, Shy Friendship

Damh:
Dance Songs, Celebrations

Eachthighern:
Healing, Loyalty, Protection

Emmantiensien:
Treants and Trees

Fionnghuala:
Swanmays, Communications, Sorority

Nathair Sgiathach:
Mischief, Pranks

Oberon:
Nature, Wild Places, Animals

Queen of Air and Darkness:
Darkness, Murder, Illusions

Skerrit:
Community, Natural Balances, Centaurs

Squelaiche:
Trickery and Illusions

Titania:
Faerie Folk and Realms, Friendship

Verenestra:
Female Faeries, Charm, Beauty



CHULTAN POWERS

Eshawdow:
Shadows, Destruction, Revenge, Cowardice, Ignominy, Fear

Sseth:
Intelligent snakes, Yuan-ti, Ophidians, Renegade Spirit Nagas, Somnolence, Poison

Ubtoa:
Creation, The Labyrinth of Life, Jungles, The Jungles of Chult, The Tabaxi, Dinosaurs



MULHORANDI & UNTHERIC POWERS

Anhur:
War, Conflict, Physical Prowess, Thunder, Rain, Storms

Bast aka Sharess:
Hedonism, Excess, Lust, Sensual Fulfillment, Festhalls, Cats, Pleasure Seekers

Geb:
Earth, Miners, Mines, Mineral Resources

Gilgeam:
Strength, Athletic Prowess, The Sky, Battle, Cities, The Land of Unther

Hathor:
Childbirth, Motherhood, Folk Music, Dance, Poetry, The Moon, Fate

Horus-Re:
The Sun, Vengeance, Rulership, Kings, Life

Isis:
Weather, Rivers, Agriculture, Love, Marriage, Good magic

Nephthys:
Wealth, Commerce, Guardian of the Dead, Protector of Children

Osiris:
Vegetation, Death, The Dead, Justice, Harvest

Sebek:
River Hazards, Crocodiles, Werecrocodiles, Wetlands, Rivers

Set:
Evil, The Desert, Desert Storms, Destruction, Drought, Night, Rot, Predators and Carrion-Eaters, Snakes, Hate, Malice, Betrayal, Evil Magic, Ambition, Poison, Murder

Thoth:
Neutral Magic, Scribes, Knowledge, Science, Engineering, Secrets, Invention

Tiamat:
Evil Dragons, Chromatic Dragons, Evil Reptiles, Greed, Chessenta



CELESTIAL BUREAUCRACY (FAR EAST)

Ai Ch'ing:
Love, Fidelity, Marriage

Celestial One:

The True Path; Emperor of Celestial Bureaucracy

Chan Cheng:
War, Martial Arts, Combat, Bravery

Ch'en Hsiang:
Inspiration, Poetry, Music, Literature

Chih Shih:
Sages, History, Lore, Tradition

Fa Kuan:
Law and Justice

Hsing Yong:
Fortune and Prosperity

Kwan Ying:
Compasion, Mercy, Joy

Nung Chiang:
Agriculture and Fertility

Shu Chia:
Artificers and Arts



HORDELANDS

Teylas aka Akadia:
Elemental Air, Air Elementalists, Movement, Speed, Flying Creatures

Etugan aka Grumbar:
Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths

Eldath:
Quiet Places, Springs, Pools, Stillness, Peace, Waterfalls, Druid Groves

Selune:
Moon, Stars, Navigation, Navigators, Wanderers, Seekers, Good Neutral Lycanthropes

Malar:
Hunters, Marauding Beasts and Monsters, Blood, Bloodlust, Evil Lycanthropes, Stalking

Many place spirits:
Important places to the Tribes



MAZTICAN PANTHEON (TRUE GODS)

Azul:
Rain, All Forms of Water, Octal, Drunkeness

Eha:
Breath, Clouds, Smoke, Wind

Kiltzi:
Growth and Nourishment

Kukul:
Father of Gods, Creator of Man (Dead)

Nula:
Guardian of Animals

Plutoq:
Master of Stone and the Heights

Qotal:
Wind and Air, Clouds, Birds, Couatls

Tezca:
God of Sun and Fire, Smoke, Lava, Fireflies, Lamplight

True World (Maztica):
Mother of the Gods, Mountains, Soil

Watli:
Plants

Zaltec:
War, Murder, Jaguars, Rattlesnakes



ZAKHARA PANTHEON (FATE)

Bala:
Ill Tidings and Music

Hajama:
Courage

Hakiyah:
Sea Breezes, Truth, Reason

Haku:
Desert wind, Personal Independence

Jauhar:
Wealth

Jisan:
Floods, Fertility, Productivity

Kahins:
Worship of Idols

Kor:
Wisdom

Najm:
Adventure, Exploration, Curiosity

Selan:
The Moon, Divine Pulchritude (great Beauty and Appeal) and Heavenly Grace

Temple of Ten Thousand Gods:
Worship of all the Gods of the Multiverse

Vataqatal:
Battle, Duty, Strife

Zann:
Scholars, Learning, Intelligence



FORGOTTEN GODS OF ZAKHARA

Kiga:
Predators and Were-leopards

Lotha aka Lolth:
Spiders, Evil, Darkness, Chaos, Assassins, The Drow Race, Rotting Death, Decay, Corruption

Migal:
Knowledge and Assassins

Shajar:
Rivers

Raggara:
Rivers; Mate of Shajar



COLD GODS OF ZAKHARA

Akadi:
Elemental Air, Air Elementalists, Movement, Speed, Flying creatures

Grumbar:
Elemental Earth, Earth Elementalists, Solidity, Changelessness, Oaths

Istishia:
Elemental Water, Water Elementalists, Purification through Cleansing, Wetness

Kossuth:
Elemental Fire, Fire Elementalists, Purification through Fire



GODS OF THE CROWDED SEA OF ZAKHARA

Drummer:
Air

Kar'r'rga:
Protector of an unknown island.

Lost One:
People of Afyal

Pag:
Nature and Plants



WILD GODS OF ZAKHARA

Beast:
Battle, Death, The Hill Tribes

Faceless God:
Yak Men



AJAMI (FOREIGN) GODS OF ZAKHARA

Clang aka Clangeddin SilverBeard:
Artifice, Craft, Construction, Smithwork (different aspect worshiped than from the North)

Gond:
Artifice, Craft, Construction, Smithwork

Helam aka Helm:
Guardians, Protectors, Protection


List of Gods retrieved from various Forgotten Realms articles and products. Original format by Michael Driver, expanded, updated and corrected by Nathan Caroland, Kimberly Moser, John James and Doreen Devlin.

©2001 Nathan Caroland, All rights reserved.