Date: Year of Wild Magic, 14 Present Reckoning, 20th of Eleasias
Location: Waterdeep - South Ward
Time: Late morning through early afternoon


The small gnome continues to make small talk with Mehet while assessing her jewels, his face flushing on occasion as she talks or bends near. Tinem stops his appraisals at Blazidon's initial exclamation. His face draws pale and his mouth opens as the old warrior tells them of the lost party and he is faced with mounting evidence of his own peril. Tinem peers about the room slowly at his new comrades. As his gaze turns to the nearby Mehet, Tinems eyes roll up and his knees buckle as he collapses at the bards' feet.

Mehet blinks once, not having time to remark upon the disturbing news before Tinem suddenly crumples at her feet. She quickly kneels down besides the gnome and gently turns him over, looking at his face to see if he was conscious or if he had indeed dropped in a swoon. Tinem's listless body gives little resistance as Mehet turns the small gnome over. As Mehet kneels near, Tinem's left eye opens slightly, followed by a tiny smile. Suddenly in one fluid motion, the gnome sits upright, leans in towards Mehet and gives her a kiss.

Tinem then leans back on his arms, grinning from ear to ear.

Mehet opens both eyes wide in suprise. She looks at Tinem as he leans back and starts to laugh. "You have promise," she quips with a chuckle.

"As do you, my dear!" Tinem replies as he notices the others going about their final errands. "Ummm. I've all that I need and can afford. Perhaps you would like to join me watch the dwarves learn to ride?" he asks Mehet offering her his arm in escort.

Na'tally blinks as the little gnome collapses, and snorts in amusement at his subsequent actions. With a slight push off the table, the mage rises, tucks her book and her writ of membership away, and slips her pack over her shoulder. "If we have the time, I think I'm going to go see if I can find out more about the Mire. Anyone like to come along?" The dark haired spellcaster pushes a stray lock away from her face, and adds, "my uncle should be able to tell me who in Waterdeep might have the best info, some old former ranger or something, most like. I'm sure there's someone with an in depth knowledge of the place. After all, it's practically next door to the city."

Na'tally waits for a moment before heading through the hall toward the entry, saying, with a twinkle in her eye, "ah, good luck with the riding instruction. I'll be back
in a few hours, most like."

After paying his fees, Amershaine returns to his resting crouch against the wall. He watches the antics of his new companions with an amused half-smile spread across his scarred visage, often staring intently at Mehet and Azenon. In response to Na'tally's invitation, he stands and replies, “I will go with you. It is good to know much about a future battlegound." He then nods to the remainder of the party as he follows Na'tally towards the exit.

Marise clenches her fist quietly at the dread news of swamp and then the death of a crew "Well bugger." She tilts her head and whispers half to herself, "I'ma wishin' I knew more about this but I'm still fer goin'. Better dead of my own choice than livin' in near exile." She looks straight at Bedwin, "Take off yer armor. I'll teach ya ta ride, at least enough so ya's won't keep us from gettin' ta where we're goin'. But a cart is out if'n we're headin' inta a swamp. Me'Linde is gentle enough fer a warpony surely ya won't be afraid o' her." Marise waits calmly for the male dwarf to explode at the insinuation of him being afraid of an animal.

"I am also willing to help you learn. It will be better in the long run for you ride rather than trying to pull a small chariot through the mire." Says Alemnia, "A mount of your own will give you greater flexibility in where you can reach."

"If'n this Mere is as ... damp ... as reports have it," Bedwin mutters in a low rumble, "then ye be right in that we can nae take a wagon or cart on our travels and I'm nae gonna hold back our group." The dwarf's nose wrinkles and his flowing moustache twitches momentarily. "I suppose," he grumbles after a long pause, "if'n its good enough fer Emerus Warcrown then I can nae refuse ta at least try."

"Take off me armour," he mumbles to himself in a low voice as though in utter disbelief and shakes his head at the very notion.
"Well, this is probably as good a time as any to get you started on a mount", Alemnia addresses both dwarves. "Shall we?" She indicates the exit with a grand gesture. "Might as well," Bedwin mumbles, though he makes no move for the door. "Rocks that stand still just gather moss," he adds under his breath a moment later. Lifting his gaze to the doors, Bedwin squares his shoulders and reaches back to adjust his heavy axe as though going into battle. "Right, let's be goin'," he says and stomps off towards the exit.

Marise smiles in satisfaction as Bedwin haeds to the door. She turns back to the others still at the table. "We should meet back here in about two hours, ta make plans fer headin' ta the Mere. See ya then." Marise resettles her crossbow at her hip and follows Bedwin out the door.


Date: Year of Wild Magic, 14 Present Reckoning, 20th of Eleasias
Location: Waterdeep - Southern Ward
Time: Early Noon

With your writs in hand and a dire warning in your ears, the newly joined group exits a much subdued Adventurers Guild into the busy Virgins Square to gather your tethered mounts out front. A young man watching the mounts gives a smile and a nod as you gather the animals.

Hearing grumbling from the dour dwarf slowly following the man offers up helpfully, "Nearest is Hlakken Stables off Coach Lamp Lane. Take the High Road." Looking up quickly the young man opens his mouth to voice a warning as a shadow descends on Na'tally with a furious flapping of wings and suddenly there is a large black-eyed raven perching on the mages shoulder, cawing loudly as it seemingly appraises each of you. "Oh." the young man finishes lamely.

Learning that you all will be going in the same direction for a bit, you gather you items and cross Virgin's Square through Scroll street onto the High Road which cuts through the heart of Waterdeep exiting through Northgate or the Southgate. Its said that you can see a bit of everything if you sit and watch the High Road for a day.

As usual it is quite busy and takes some time to make your way south, more often than not you find yourselves dodging coaches and wagons as they rumble past in haste. As you make your way past Telshambra's street which crosses Blackmul street Na'tally indicates that her uncles tower lies just up the block and with well wishes to Bedwin she and Amershaine turn off for Quilhearst Tower.

It takes almost half an hour to make it the rest of the way to Coach Lamp Lane and with the judicious use of elbows and the bulk of your mounts you are able to cut across the hustle of the High Road.

You smell Hlakken Stables about half a block before you see it. The business seems to be in good repair and looks to be in high demand from the number of stable boys running back and forth cleaning stalls, laying straw and putting horses through their paces in the coral out front. Perhaps thirty or more animals are housed at the moment.

Approaching the stables you see a man leaning against a coral fence watching a boy of perhaps thirteen winters work a horse, giving sounds of encouragement from time to time. Hearing your approach he turns slightly and you notice that he is assesses each of your mounts before looking to you. "Fair day. Somethin' we can do for you?"

Raising a hand to his mouth, Bedwin makes a gruff sound as though trying to clear his throat before firmly planting his feet and looking up at the man. "I'm needin' a mount," he says in a voice that hints at violence should insult be delivered, "and I'm a needin' ta know how ta ride it."

Marise grins openly but keeps her tongue in place -- this time. She simply pats Me'Linde on her neck and watches Bedwin fidget. Finally she can't stand it anymore, "Yer first ride would be easier without tha' armor. Takin' it off might save ya some time of bangin' out tha dents later too."

A slight pinkish flush rises above Bedwin's beard to color his cheeks and, resolutely not turning to face the dwur woman nearby, he continues to look up at the man. Though his stance does not change, he seems to give the distinct impression that he'd much rather take his axe to any damn horse than ride one.

Alemnia leans towards Marise and murmurs, "it might be best if you didn't ride him any more until he has learnt to ride himself." More loudly she continues, "I'm sure you'll see things from a different perspective once you have tried riding sir dwarf."

Marise looks at Alemnia oddly the at Bedwin, "How in the Abyss is he goin' ta ride 'imself?" Her brows contract as she tries to figure it out, then she exclaims loudly, "Oh you mean ON horseflesh! Gotcha, I suppose yer right. He'll beat himself enough knowin' were all watchin' him. I remember tha first time I got on a beastie. I never knew dwarves could fly until that day. Spent more time in tha air meself than on Me'Linde's back. We're pals now though. Never let a ranger pick a half-wild steed fer yer first'un." She smiles fondly at the memory, while unconsciously rubbing her hip. "I had me armor off too, so guess it don't make much of a difference ... on or off. Just tryin' ta save him some time later."

Tinem follows along with the crowd gleefully. The gnome seems quite content to revel in the newfound camaraderie. Once at the stable, Tinem finds himself a seat along a fence from which to watch the festivities, obviously amused at the prospect of a dwarven rodeo and the ribbing of Bedwin.

Jakihm cannot help but burst out of life. He lays a friendly hand on Bedwin's shoulder. "No worries," he says in a friendly tone. "I have the gift of my Mistress's luck I can give you for your first try. Sometimes luck is better than skill and of course, we don't want to delay of you having to pound out your armor."

Smiling from his high vantage point atop his dark steed Inferno, Azenon says, "Friend, the secret is you must show the beast who is in charge. After which an understanding of respect and trust will come, and eventually grow into true friendship."

“Show it who’s boss,” Bedwin repeats under his breath, then nods his head as though committing it to memory. “Every bit of luck would be good,” he adds after a moment before pausing. Another moment passes before he mutters, “An’ if that nae works I can always eat the beastie fer dinner. Might make a good stew …”

"No worries, Bedwin," Jakihm says. "My Mistress favors those who take chances. But if the Maid of Misfortune drops you on your keister I'll gladly join you in your feast."

The man leaning against the fence watches the word war before him with something akin to a smile though he is careful not to appear to irreverent, especially to the dour dwarf threatening to cleave horseflesh. "Well sir dwarf, most folk that come to these stables already know how to ride the animal. I'm guessin' we could find you something and get you the basics taught in a few hours, atleast enough so that you don't hurt yourself, or more importantly, your mount."

Sucking on his teeth for a moment the man looks back to the boy running the horse beyond the fence and then points to an empty coral on the left of the stables. "Meet me over yonder, I'll bring out what we have for you to take a look at, then we can see about mounting you up and talk price."

A few minutes pass before the man comes back, leading two pony's by their halters. A young boy of ten winters lags behind, totting a well worn saddle and blanket. "These two are all that I've got at the moment, lessin' you want an ornery mule." Tethering both the beasts to the fence post he waves Bedwin over to the animals.

Reaching into a pocket the man pulls out two slices of apple and hands then over to the dwarf. The noses of both the pony's twitch as they catch scent of the fruit. "This one here," the man indicates the black pony with a white belly, "is a Dales pony. Strong and smart," he bends down and lifts a hoof, indicating the hard blue horn. "This ones a mare." Giving the animal a scratch behind its ear he turns to the next.

"This one is Fell pony breed in Tyrluk, a gelding," he pats the roan roughly on its side, "War trained and a good ride, though we've come to find this one has a bit of a mean streak. Likes to nip when you aren't looking, and certainly don't turn your back on this one. He's trained to kick on command."

Indicating the apples still in Bedwin's hand he shoos the dwarf towards the horses, "Give them a treat and let them get a chance to know you. Pick one and the boy here will show you how to tack him proper.

Bedwin eyes the two ponies for a long moment as though trying to decide which is the lesser of two evils. Then he glances down at the apple in his hand, up at the ponies, down at the apple, then back up to the ponies. "Ya feed 'em ... fruit?" he mutters in disbelief.

Shaking his head in wonder he clenches his jaw firmly shut and stomps over towards the black Dales pony with the white belly and stands before it. Lifting his hand, he offers the pony the sliced apple and says, "Here. Got somethin' fer ya ta eat." After a second, in an effort to make friends, he grudgingly adds, "Don't choke on it."

Jakihm finds a spot to lean back and watch the festivities, his seemingly ever-present smile wide and friendly.

Marise looks askance at Bedwin an honest smile creeping to her lips. She sees Tinem perch on the fence for fun and Jakhim settling in next to him. She creeps up behind the two and watches through the rails.

Tinem grins widely in anticipation. "Don't worry Bedwin. He's more scared of you than you are than him!" he shouts in encouragement. "He can see you're a dwarf!" he adds Marise as well in a gentle bit of ribbing before shifting to more comfortable position on the fence.

Jakihm quite visibly bites back his laughter but -- perhaps wisely -- chooses not to add to the jibe.

Mehet saunters up and leans against the fence. "Decided to come watch after all," she says to Marise and Tinem.

Smiling at the byplay, Alemnia joins her new companions at the rail and leans on it as she settles down for the coming entertainment.

Marise calmly reaches up and attempts to shove Tinem from his perch atop the fence into the corral ... "Aye, it can see he's a dwur. Let's hope it don' mistake ye fer a log."

At Marise's shove, Tinem slides forward on the rail. He almost catches his balance, but slides forward from the fence, falling face first into the corral. Tinem lands on his hands and knees, and fortunately, manages to catch himself, only an inch from a relatively fresh pile of droppings. However, Tinem's nose (a source of personal gnomish pride), is over an inch and a half long and has not been as fortunate. As Tinem stands to his feet, a small bit of dung clings to his snout.

Frowning, Tinem quickly cleans off the foul material, but soon gives a deep chuckle. "So you want to play?" he asks Marise, then begins a very brief incantation.

The stable hand laughs at Bedwin's question of feed, "Nay, oats and grain and grass or hay. The like sweets though, fruits, vegetables and salt blocks," he points to a white block near the front of a stall of one horse, the block much licked and nipped at, distorting its shape slightly.

Deciding on the Dales pony Bedwin stomps over to it and holds out his hand and quickly nibble lips reach forward and snatch the sweet treat from the dwarfs calloused hand. The slice of apple disappears after but a moment of chewing and the mare moves to look for more, her lips nibbling at his hand searching for more.

With a surprised 'oomph!' Bedwin suddenly finds himself knocked to the ground as the Fell pony decides it wants the other apple and wasn't willing to wait. Looking up from manure strewn ground the surprised dwarf sees the roan gelding chomp up the last apple slice that was dropped to the ground.

"Sorry about that, should have warned ya," the stable hand says apologetically, extending a hand down to the dwarf to help him up. "Romay, why don't you take this one and put him up. Think he might be a bit much for our friend here." With a nod the young boy takes the lead to the halter and begins to walk the pony back to his stall. The boys shoulders seem to shake with repressed laughter.

"C'mon, lets get this mare saddled and you on her," he adds as the boy leads the other pony away. "Have you riding out of here in no time."

The light hearted joking at the fence gets a bit more rambunctious as Marise reaches up and gives Tinem a good natured shove and after much scrabbling the gnome suddenly cartwheels forward off the fence and lands on his hands and knees, his long nose burying itself into horse dung. After a momentary frown he begins chuckling, "So you want to play?" he asks Marise, then begins a very brief incantation.

As Tinem raises his hand, a rather large clump of horse dung rises from the ground and hovers in mid-air. With a sly grin, Tinem points to the space above Marise's head and the road-apple follows, coming to levitate only a few inches above the dwarf's head.

"Poetry in motion", Alemnia says just loudly enough to be heard by those at the fence. "Obviously putting practise for when he has mounted; getting used to the shorter fall first and then working his way up." As Marise and Tinem start to play she watches their antics out of the corner of her eye.

Marise raises a single bushy, red-brown eyebrow as she watches the road apple hover. "You drop it where I think yer gonna drop it an you an I 're gonna be the next show fer these people, gnomie." She cracks the knuckles of her right hand to evidence what she means and a big grin splits her face.

Tinem eyes Marise's fist with a smirk. "Oooh. I hope I don't lose my concentration," he remarks with sarcasm while suddenly lowering his finger, causing the horse dung to dip perilously close to Marise.

"I would hate to get some of this on, say, your nose!" he adds, then further directs the turd down to her eye level and into circles in front of her own nose.

"I gotta long memory." Marise keeps her eye on the poop as it circles. "T'aint my fault yer nose is the longest part o' yer body and hit the ground first."

Tinem's eyes grow narrow as he considers Marise's words. His sly grin is soon replaced by a giant smile. "Very nice of you to notice. Apology accepted! That's the nicest thing I've heard since coming to Waterdeep!" Pleased with himself and his prominent nose, Tinem continues, "You know, it was the largest nose in my village back home."

"And, you know what they say about gnomes with big noses, don't you?" adds with a wink at Marise, dismissing the levitating log with an absentminded flick of the wrist. Before he can finish his thought, he notices the turd has gone astray and landed on Jakihm's shoe.

"Ummm, sorry about that friend." he says to Jakihm with a blush. "Ummm, guess that was some bad luck for you, heh?" he adds with a sheepish grin.

Jakihm looks at his now stained boot and smiles. "Oh, I doubt luck had anything to do with it, friend Tinem." He shrugs. "But I do have a feeling that if it was luck you'll be having much the same when you wake up tomorrow. I can practically guarantee it." His smile stays friendly.

Marise follows the movement of the horse apple, carefully. She smiles when it drops away and looks intently at Tinem, "No. What do they say?" She seems completely unaware of what Tinem is referring to.

"You knowwww," he says trying to lead Marise, blushing slightly. "They need big handkerchiefs!"

"Oh." She raises an eyebrow and peers through the fence at Tinem's nose. "Don' seem ta be too much bigger than Bedwin's though. Ya might wanna make sure ya get some a'those hankies afore we head out." Marise is completely oblivious.

"Yeah, but he's at least a foot taller than I am!" Tinem explains in a defensive tone. "If I were that tall, my nose would be AT LEAST an inch longer." Tinem then retakes his seat on the fence (out of Marise's reach), pouting slightly with a case proboscis envy.

Realizing she has somehow insulted Tinem, Marise replays the conversation and looks really confused. "I dinna mean ta hurt ya. Yer still growin', mebbe it will get longer," she offers as a condolence.

Listening to the exchange between Marise and Tinem, Mehet can't help but start to giggle at first, then finally fall into full blown laughter. "Oh..oh..I have not had this much fun since...” she tilts her head as a mischievous smile plays across her face, "well, since last night." She shakes her head and sighs, "hmn.." she looks around, "I wonder where Amershaine has gone off to..mm..nice looking man he is."

Cursing loudly but taking the offered hand, Bedwin stands up and wipes the worst of the muck from his backside and gives the stable-boy and the ornery warpony a dirty look before turning to the task at hand, doing his damned best to ignore the sideshow with the road apples.

"Well now," the stable hand looks askance at Tinem and Marise, shaking his head at the sight of the floating droppings, "lets get this girl saddled and see how you do with her," with that said he grabs the saddle and blanket and tosses it over the mares back and begins to cinch her up but is unable to fasten the saddle. "Girl doesn't want to wear the saddle," he comments before slapping her side and with a huff the pony lets out the breath it was holding, and he quickly pulls the straps tight. "Nothing uncommon, just give them a poke in the side and they'll let out."

He goes on put the rest of the tackle on the mare, pointing out where to tighten or to make certain that it doesn't pinch, keeping the animal from getting sores. Make certain at the end of the day that you give her a good brushing. Don't leave the saddle on her with a sweat either lessin' it can't be helped, they'll get raw and sore, and eventually you'll find yourself on your backside when she decides she won't move any further. Now, lets get you up in the saddle."

Bedwin takes a few moments to walk around the pony and looks at it for a long while before he finally sighs and with uncertain movements he reaches up and grabs the saddle pommel and pulls himself up into the straps and saddle, almost pitching forward off the other side as the mare takes a step sideways under the added weight. Handing the reigns to the dwarf the man takes the halter lead and begins to walk the animal slowly along the fence, instructing the dour horse hating dwarf on the particulars of horsemanship.

Before long the man has removed the halter lead and Bedwin is controlling the horse all on his own, even sending the burdened pony into a quick trot at the behest of the horse trainer. "She's a smooth ride! You'll do well on her."

Watching the dwarf for a moment more the man finally makes his sales pitch, "For fifty-five gold dragons you can have the mare and tack that she's currently wearing, and five days worth of feed. How does that suit you friend?"

Pulling the mare to a gentle stop Bedwin shifts a little in the saddle. Taking a firm hold of the saddle pommel he leans over towards one side and tries to dismount. Slipping slightly he just manages to catch himself from plummeting head first into the ground though his dismount still lacks more than a little grace and ease.

Once sure that he has his feet firmly underneath himself he straightens and regards the man with a firm look. "I'm nae knowin' much 'bout horses and tha like, though fifty five dragons seems a little on tha high side."

Glancing over towards Marise and Alemnia he asks in a gruff voice, "Does that seem a fair price ta yer?"

Marise climbs over the fence to come to stand near Bedwin and the mare. "She war-trained?" Marise asks the stableboy. "I be meanin' will she bolt if'n there are troubles we encounter?" Marise looks closely at the pony's eyes checking to see if they are clear and without matter.

"The one that was just sent back to its stall was the only one that we've got that is war-trained. She might spook but she's a good ride."

Looking into the animals eyes Marise see's that the animal has clear, matter free eyes. The mares nostrils flare as she takes in Marise's scent and tries to nibble on her hand briefly before finding nothing in her hands.

Alemnia shakes her head slightly in response as Marise steps forward. Following Marise she walks over by Bedwin and leans casually (but lightly on him). "No, but I'm sure this man hasn't applied your Adventurer's Guild discount as yet", she says looking at the man in question.

"Oh aye, you've got writs of membership then? Why didn't you say so friend?" the man says as he looks to Bedwin. "Forty-eight dragons it'll be then, and a better price can't be found. I'll have to see your writ though of course."

Jakihm hangs back and quietly watches. He has a speculative look on his face.

"Forty-Eight? Forty'd be a fairer price with tack. Much else and yer robbin' him. The pony is healthy, and she be a smooth ride even fer him. Forty is a good price, with a bit o' palm greasin' even," says the female dwarf.

The man mocks shock at the female dwarfs counter proposal, "Forty-six," the man kneels beside the pony and lifts a fore hoof that is well cleaned and shod with a horseshoe, "She'll go all day and with new shoes, you'll not have to worry about her throwing one." Straightening he pats the mares neck.

Looking intently from Marise and Alemnia, Bedwin reaches into his belt pouch for his copy of his Adventurer's Guild writ. "If'n yer givin' me a fair price," he says to the horse dealer, "then I can be tellin' me fellow clansmen that this be a good place to come for mounts. Course, if'n I find that yer not askin' a fair price ye'll be gettin' few other dwur customers."

Taking the writ with a nod the man looks over parchment and then to the seal at the bottom before rolling it up and handing it back to Bedwin, "Fourty-five dragons and not a copper nib less. And for the mare I'll even give her a pouch of honeyed oats for the trail." The man smiles at this last, as if he truly enjoys the haggling, or perhaps he believes he is being generous.

Tinem continues to pout about the size of his nose while sitting on the fence rail. As the haggling becomes more heated and intense, Tinem looks up and cracks a small grin, but stays out of the negotiations.

A bargain having been struck for forty-five gold dragons the man clasps hands with Bedwin to seal the bargain and turns and whistles shrilly back towards the stables. Several heads look around corners or out from stalls before the man spots the right one and waves the same boy over from earlier.

"Take this mare and give her a good brushing and clean her hoofs, then get the saddlebags that go with this saddle and put a bag of the oats in with five days worth of feed," the man rattles off younger boy. With a nod he takes the pony away.

Turning back to Bedwin he holds his hand out discreetly, accepting the wealth of coins that the dwarf counts out slowly to him, the man counts along with him. With the final coin in hand he runs a nail across the face of a coin before he is satisfied and drops the coins into a pouch.

"She'll be ready within the span of three badly sung bawdy songs," he says with a grin before continuing, "The boys have taken to calling the mare .." at this he looks almost uncomfortable standing before the armored dwarf, "Blossom.

"It's not like you were looking for a 'Lightning' or 'Hammerhoof' anyway", Alemnia says to Bedwin.

Tinem watches on as the transaction is finalized. He grins widely at the mare's name. "Blossom, eh?" he asks Bedwin. "Well, she'll fit right in. The pony I bought just yesterday is called Daisy!" he adds with a small giggle.

"Blossom," Bedwin mutters, clearly not happy at the prospect of calling his mare such a name. "Might nae be wantin' a Lightning but even somethin' like 'Pony' would be better than a flower."

Squaring his shoulders Bedwin looks up at his new pony, jaw firm and a determined look in his eye. "Right," he says, addressing the beast, "ye may have an unfortunate name, but that's nae ye fault so we'll be sayin' nae more about it. But now ye are a dwur's pony, so there'll be nae slackin' and we'll nae be takin' a back step to naebody. If'n anybody wants ta be havin' fun at yer expense then they'll be havin' me ta deal with as well."

Marise smiles broadly at Bedwin's new attitude, "Aya! An there be nothin' wrong wit tha name Blossom. She's a pretty lass. Clean eyes and good teeth, steady gait an' a sure step." She pats the pony once more before heading out of the corral and looking for her own mount.

"Just what I look fer in a lass," Bedwin mutters as Marise leaves the corral. "A steady gait an' teeth." After a moment he adds, "I'm thinkin' it might be time ta sharpen me axe just in case ..."

Jakihm approaches and gives the pony a fond look. "She seems perfectly suited to you, Bedwin my friend," he says in a light voice. "Now let's see if we can catch up with the rest of our wayward band. After all, adventure awaits!"

"Indeed! Let us wait no longer." Tinem says enthusiastically. He jumps off the rail and follows Marise in to the stable to collect Daisy.

"Daisy an' Blossom," Bedwin mutters, "what a pair they'll be makin'." Taking the reins of his new pony he adds, "I'm goin' ta need ta pick up some rations before we leave, but I can do that easy enough on tha way back to tha guildhouse."

Mehet chuckles as she overlooks the new pony, “Blossom, a very pretty name.”

She grins as the others start to walk back towards the adventurer’s guild, “Is our trip imminent? I will need to go fetch my mount, she is in the stable at the inn I am currently staying at.” She gives a long glance towards Azenon, and then adds, “I need to purchase a bag of oats to keep Kekewey’s step lively, then I shall come along. Must we leave tonight? I have my room till tomorrow morning, no sense in wasting a perfectly good room.”

Leading his steed by its reins, Azenon looks to Mehet and replies, "I need to get a bag of oats for Inferno also. We can go to the stable and then make our way back to the guild hall to meet the others. Then we can decide when best to leave. How far is it to the stable your horse is at? We might be able to make it there faster if we ride," he says patting Inferno on the neck.

The woman grins at Azenon and nods, "It would be much faster to ride." She walks over and waits for a helping hand up and behind the saddle. "It's not far from here at all, I can direct you as we go."

After climbing atop Inferno and helping Mehet on, Azenon says, "Let's meet the others at the guild hall before heading to your Inn, just in case any of them need to get some supplies for their mounts."


Date: Year of Wild Magic, 14 Present Reckoning, 20th of Eleasias
Location: Waterdeep - Southern Ward; Quilhearst Tower
Time: Early Noon

Na'tally and Amershaine quickly make their way onto Blackmul Street, Na'tally getting a wave or good word from several of the neighbors as she and Amershaine approach a squat four-story tower. Quilhearst Tower.

Approaching the heavy iron banded door Na'tally pulls an ornate black key from a pouch and inserts it into the door, muttering something low under her breath before turning the key and opening the door. A loud 'DONG' sounds in the foyer as the door opens.

Stepping inside Amershaine sees that the place is richly appointed, globes of cold fire hanging from the walls and thick rugs covering the stone floor. From somewhere upstairs an older mans voice calls down, "Na'tally, back so soon?"

The moment his mistress is through the door, the coal black raven, having spent some of the short journey riding Na'tally's shoulder and some in the air, drops from his current shoulder perch, skimming the floor. The bird vanishes through a side doorway.

"Hi, Uncle!" Then, Na'tally looks at Amershaine, a slight smile in place. "I have a feeling you might be a bit uncomfortable around my uncle, Amershaine, but we won't be
here long."

Amershaine offers a grim nod in response. As he looksat the ceiling above him, his grim expression deepens to a scowl.

Then, stepping on in, she heads for her uncle, calling out, "I've hooked up with a team heading out for the Mere of Dead Men, Uncle! They're having some trouble up there.
Anyway, I was hoping you might know someone that knows something that might help us." By this time, Na'tally has made her way upstairs.

"But please," the mage adds, "I'm NOT asking for any more 'personal' help." She seems just a bit bitter as she utters this last statement.

Amershaine follows Na'tally in and up, constantly scanning his surroundings as if expecting an orc ambush or spontaneous tea party to leap upon him. Unconsciously, one hand has fallen to the throwing axe at rest upon his right hip.

The sound of a chair being scooted back comes down from above as you move up the stairs, Na'tally racing ahead to great her uncle, Amershaine following at a more cautious rate. The tower, although not lavish, is richly appointed with thick rugs, hanging works of art and globes of cold fire up the wide curving stairs.

"Ah, so its the Mere you'll be fetchin' into is it? Dark place that. Sure you want to ..". Whatever else he was about to say is cut of as Amershaine finishes his climb to the second floor. The room appears to be a study as two large desks occupy the middle of the room and the walls are covered with shelves of books.

Vander Janisar looks to be in his mid-fifties and has by all appearances enjoyed one too many meals as he has a rather large gut which stretches the fabric of his expensive robe. White eyebrows shoot up high on his wrinkled forehead as he pushes a pair of rounded spectacles to the bridge of his crooked nose. "Well niece, I see you brought a guest. Do be a dear and ask him to take his hand away from that axe before I'm forced to fireball him. Hmmm?" Turning his back to the both of you he shuts a book that he was reading.

"Now, what's this about the Mere of Dead Men? You and this young man are planning to ride on in there? From what I've been hearing I do pray that you've got more than just this bulging lad to protect you?" Again he gives Amershaine a long look, as if sorting out just what sort of person the half-elf is.

Clearing his throat he turns his attention back to Na'tally, "Now, I happen to know something of that area, well actually most locales within a hundred miles of here, but you know that. Even have a damned book around here on the place, dreadful dull though and of little help." Scratching his stubbled chin he continues in thought, "Ol' Bershine used to hunt those parts if my memory serves. But ... " he stops for a second and shakes his head, "Ah, but he died of the shakes last winter."

"Well, if you have a day or two, I'm sure I can find someone that has been to those parts." He looks to Na'tally with a small worried smile on his face.

After assuring himself that no ambushes are eminent, Amershaine nods to the old man. He then moves over to a wall and once again assumes his resting crouch, focusing his fierce gaze upon the two humans as he listens intently.

Even as Amershaine moves, Na'tally begins to shake her head. "We don't have time to hang around. We're supposed to be moving north in a few hours," Na'tally sighs. "Once
the others are mounted and equipped, we'll be heading out."

"Well, since you know some things about the place, I guess we'll go with that?" At this last, the large raven that is Na'tally's familiar comes hopping into the room, wings half spread for balance and a bloody gobbet of meat in his beak. With a jerk of his head, the glob vanishes down it's gullet, and then, it spits out, in Orcish no less, "Hey, Fat Mat, how they hangin'?" Na'tally barely notices the bird's statement.

Vandar shakes his head at the haste of his niece but wisely keeps his advice to himself as he turns and begins to scan through the many books lining his shelves, "Well, for starters ..." at this he trails off as Na'tally's familiar enters the room and insults him.

"Gurrack doul'v umst via'diack! (roughly translated 'Run bird before I feast!" he yells back at the gimlet eyed avian. "Really Na'tally, if he wasn't yours, I would blast that damned familiar of yours to feathers and bones." In a huff the man turns back to his task of locating a book.

"Well, from memory I can tell you that lizard men and undead plague that place, though any fool could tell you that. Will o' wisps too, so don't go chasing after any dancing lights in that place. Just get yourself run into quicksand or some other natural hazard. Oh, and I'm to understand that the insects are just horrible." Checking the titles of several books he finally pulls one out and opens it up briefly scanning the words, "Ahah, here we go." With a groan he steps down from the stool he was using and seats himself into an overstuffed chair at his desk and begins to scan the text quickly.

"Ah yes, now I remember. Well, as you know that whole area is what they used to call the Fallen Kingdom, made that way be the lich Iniarv who's magic cracked open the earth and called forth the waves of the sea, drowning the whole land, as well as the rest of the human army and the whole of an orc horde. It came to be known as the Mere of Dead Men shortly thereafter due to the number of dead in that wasted place, not to mention the undead now roaming it. Lizard men and the like soon took the place as their own."

Flipping a few pages and bringing it closer to his face for a moment to squint at something he continues, "Salt marsh, covers about hundred miles of coast and comes inland about thirty miles." He looks up for a moment as if adding numbers in his head, "Yes, that sounds about right."

Turning back to the book he continues, "The place is rich with ruins now, most swamped and under water but more than one tower spire or roof can be seen above the waters." Looking up he peers at Na'tally intently, "Don't go getting it in your fool head to charge into places like that niece. First, you can't breath water and second, bad things make their homes there for a reason." Without too much of a pause he says blithely, "Feel free to send the bird in first."

Turning to Amershaine, Vander looks at him over his spectacles, "Young man, if you're going with my niece, can I assume you'll be doing you're earnest best to keep her from joining the dead in that place?"

Amershaine shifts to one knee and places his hand upon a carved ivory unicorn head suspended on a silver chain encircling his neck. "By the Lady of the Forest, and with her guidance, I will watch over and protect your niece as if she were born of my own tribe." He concludes with a bow of his head and returns to his resting crouch, his unwavering stare focused exclusively on Na'tally.

Na'tally, busy writing as fast as she could while her uncle talked, doesn't look up until Amershaine's response. She returns the warrior's look warily, then shoots a look
at her uncle, glaring at the man, knowing he'd just somehow managed to get his sticky fingers into her business - again.

"Ah, I'm sure I'll be able to handle myself, Amershaine. I appreciate the thought though, really."

Turning back to her uncle, she holds out her arm for Harly. The raven, having blissfully ignored the old mage's threat, has been busy sharpening his beak on the flagstone floor. At the mage's gesture, the bird launches itself into the air and thuds heavily onto Na'tally's arm.

Na'tally raises her arm, causing the bird to spread his wings further for balance, and says to her uncle, "My thanks, uncle, for all of your 'help'." She truly appreciates the information he's given her. She is also truly annoyed with the meddling old man for his over protectiveness.

"Off you go," she says, and hurls the raven toward the door. The bird swoops low and disappears down the stairs.

Then, Na'tally puts aside her annoyance and, with a sigh, she hugs her uncle, saying, "I will be careful, you know," replaying the scene they'd had only a few hours before.

As Amershaine goes to one knee and pledges to protect Na'tally as one of his own tribe, Vander's face lights up with an extremely satisfied smile, atleast until Na'tally looks up and then the older mage is quickly trying to wipe any sign of satisfaction off his face. "Uh-hrmmm, yes, well young man, I'll hold you to that I will." Turning back to his niece he says, "Nice young man there." He shoots the half-elf an almost thankful look the second Na'tally looks away for but a moment.

As Na'tally calls Harly and sends him on his way, Vander eyes the animal with distaste and nods with a sad smile as Na'tally reassures him. "I know, but I worry! Can't be helped." Closing the book he holds with a loud bang he turns to put it back in its place, "Well, this is all that we're going to get out of this book. I'm sure if you but delayed your departure by a day or two I could come up with something."

Looking through his books for a few moments more he finally sighs and turns around shaking his head. Suddenly he snaps his fingers, "Bugger the hells, where is my memory today," looking to Na'tally he continues with a smile on his face, "I DO know someone that has been into the Mere afterall. Remember that man that I bought that mugglewort and firegrass from .." he trails off for a moment and frowns, "no, that was when you were .. gone," he says this reluctantly. "Well never you mind. I know just the person, should he be available and willing, that would be perfect to go right along with you to the Mere of Dead Men. He's been there several times to my knowledge and he's managed to come back. That's a sign of some skill I would say."

With a fast step he turns back to his desk and begins to open drawers, looking for something in particular until he finally makes a noise of triumph and pulls forth a thin brown leather book and starts flipping through it, "... catspaw, no ... leg of behiir, no ... aha! Mugglewort. I purchased it from a man named Torstag and I know just where to reach him if he's still about." Turning to his niece he continues, "Your day is almost gone as it is, if you could just but stay the night and leave on the morn I might be able to engage this Torstag as a scout for you and your friends?"

Na'tally's look is doubtful (with just a hint of distrust). "Well," she says, looking to Amershaine to see what he thinks, "I can't really make that decision on my own. Our companions are expecting us to meet them shortly, and then we're supposed to head on out."

Amershaine shrugs his shoulders and points toward the ceiling in the exact direction of the sun. "The sun will rise tomorrow either way."

She pauses a moment. "They might be willing to wait till morning though for the promise of a guide."

Nodding, Na'tally says, "Alright. I'll ask them. If we can't wait, I'll send a message letting you know that we're heading out. If not, I'll send one to let you know where we're staying." Before her uncle can protest, Na'tally adds, "No, I'll stay with the others. We need to come together as a team, and I won't be able to do that if I'm not there."

Na'tally, putting aside whatever seems to be bothering her about her uncle, smiles, moves in and gives the old man a warm, loving hug (it's obvious that, whatever issues she
has, she loves this man) and a quick kiss on his furry cheek.

"Don't forget to put out the brazier in the lab when you're done in there. I don't want you to burn the place down."

Na'tally steps away, and nods. "I think we're ready then. We should head back and link up with the others, right?" This last is directed at Amershaine, her newly sworn protector.

Amershaine merely nods and heads for the stairs.

As Na'tally insists on asking the others and staying out with her new companions, Vander gives a glum nod, "At least that damned bird will be gone," he mutters under his breath after his niece gives him a warm hug and kiss which he returns.

"Don't worry about the brazier child, as if I would ever burn the place up!" he says with no small amount of dignity. "I'll expect your message soon. Try to let the others know that a skilled tracker might just be what you need. Besides, can't hurt to have another sword along now can it?" he asks with sincerity.

He walks with the two of you back down the stairs to the foyer and with a quick kiss on Na'tally's cheek he waves her out the door, ducking quickly at the sound of wings just as Harly dives past him. "Damn bird!" he mutters as he nearly slams the door on Amershaine, his grumblings about his nieces familiar can still be heard through the thick door.

As the two leave the tower, Na'tally waves off Harly, who takes to the air. She then looks at Amershaine.

"Well," she says, "I guess we can head back to the guild, or maybe swing by that stable the others were going to. I don't really need anything more right now. You?"

Amershaine mounts Oakshield in a graceful leap. "I require nothing more. We should return to the guild and await the arrival of our companions."

Na'tally nods, "Alright." For a moment her eyes lose focus as she seems to concentrate elsewhere. A moment later, Harly lets out a loud Cawww! and wings away over the rooftops, heading in the direction of the Adventurer's Guild.
 


©2003 Nathan Caroland, All rights reserved.