Power Level Alchemy 1-60 Fast and Cheap Guide
version 2.0; created Feb. 13, 2005; version 2.1 August 8, 2005. version 2.2 October 10, 2005.
Alchemy is a good skill to level with any job. Alchemy lets you
make some vital supplies (silent oils, prism powders, potions, etc.) that you
cannot go to some places without. In addition, it lets you repair certain
fishing rods, make bullets, and certain type of bolt heads that will make
rangers envy of you. You can now bundle ninja tools with wijnruits if the
nation is 1st in CQ. If possible bundle them as you will get much better
sales than otherwise.
I have found that it can be power leveled up to level 60 on the relatively cheap
side. You can either break even or have a big profit if you read this carefully.
You will need to level some subskills in advance to make this guide effective.
The route I took I highlighted in Orange.
Prerequisites: smithing skill 10-14, a farming job that can effectively farm
morbol-type mobs and water/thunder elementals in pashhow marshlands, and level
20+ fishing skill. having a blm level 17 job for warp is a big help but not
required. An Airship pass is recommended but if you do not have it don't
worry about it.
Amateur Part
| Item | Cap | Crystal | Recipe | HQ |
|
Antidote |
3 |
|
San D'Orian Grape Wijnruit Distilled Water |
Antidote x2 Antidote x3 Antidote x4 |
|
Tsurara x10 |
6 |
|
Rock Salt Distilled Water x2 |
Tsurara x20 Tsurara x50 Tsurara x99 |
|
Animal Glue |
7 |
|
Bone Chip x2 Rabbit Hide Distilled Water |
Animal Glue x2 Animal Glue x3 Animal Glue x4 |
|
Deodorizer |
10 |
|
Olive Oil Chamomile Sage |
Deodorizer x2 Deodorizer x3 Deodorizer x4 |
First thing, get used to camping Rainbroy's Grocery in San D'Oria and the store in Upper Jeuno. Almost all the materials you will need will come from either place. Animal Glue and Tsurara are money makers in the Auction House, though I suggest saving all Animal Glue on a mule for later use. Animal Glue is your guild test item. Animal Glue can also be farmed from Goblin Ambushers, and Tsurara can be quivered with Wijnruit in the nation that is 1st in CQ.
Recruit Part
| Item | Cap | Crystal | Recipe | HQ |
|
Poison Dust |
12 |
|
Yellow Globe x2 |
Poison Dust x2 Poison Dust x3 Poison Dust x4 |
|
Mercury |
16 |
|
Cobalt Jellyfish x4 |
Mercury x2 Mercury x3 Mercury x4 |
|
Poison Potion |
18 |
|
Posion Dust Mercury |
Poison Potion x2 Poison Potion x3 Poison Potion x4 |
|
Kodoku x33 |
19 |
Dark |
Elshimo Frog Shell Bug Lugworm |
Kodoku x66 Kodoku x99 |
|
Echo Drops |
20 |
|
Sage Distilled Water Honey |
Echo Drops x2 Echo Drops x3 Echo Drops x4 |
This is the part where you need the fishing skill. Level 20 fishing skill is all you need. Fish Port Bastok or Port Jeuno with Composite Rod - Sabiki Rig setup and you will easily get tons of Yellow Globe and Cobalt Jellyfish - this is the cheapest way in obtaining them (you can buy Cobalt Jellyfish from the guild in Bibiki Bay for 20 gil each). The fish when bought through the AH is the most expensive in Bastok and cheapest in San D'Oria. Save all Posion Dust and Mercury, they will be used in making your Posion Potions. Poison Potions sell for a profit at the AH, because they are used in NM fights and other quests. You will need to save one for your test item. Echo Drops also sell at a profit as well, because they are always in demand due to certain mobs and for those devices in Beadeaux. Kodoku when bundled in stacks of 12 will yield sales of over 200k at the Auction House, and the materials are inexpensive.
Initiate Part
| Item | Cap | Crystal | Recipe | HQ |
|
Glass Fiber Fishing Rod |
25 |
|
Broken Glass Fiber Fishing Rod |
|
|
Blinding Potion |
27 |
|
Sleepshroom Poison Flour Crying Mustard |
Blinding Potion x2 Blinding Potion x3 Blinding Potion x4 |
|
Eye Drops x2 |
30 |
|
Ahirmen Tear Chamomile Distilled Water |
Eye Drops x4 Eye Drops x6 Eye Drops x8 |
Spend a lot of time at the Gob Shop in Lower Jeuno and Rainbroys Grocery in San D'Oria at first. Sleepshroom are farmed by fungus type-mobs anywhere and they drop/steal easily. You will be in front of the goblin npc that sells Poison Flour most of the time, because Poison Flour does not stack. Save all Blinding Potion. Eye Drops sell to the NPC for break-even rates, but you may want to move to Blind Bolt Heads. Trade in a Blinding Potion for the guild test item. At this point of the game, you can desynth Goblin Masks into Glass Fiber, which you should be doing whenever possible. You will need all the glass fiber for later on.
Novice Part
| Item | Cap | Crystal | Recipe | HQ |
|
Blind Bolt Heads x6 |
31 Smithing 14 |
|
Blinding Potion Animal Glue Bronze Ingot |
Blind Bolt Heads x8 Blind Bolt Heads x10 Blind Bolt Heads x12 |
|
Artificial Lens |
34 |
|
Glass Fiber x2 |
|
|
Bronze Bullet x33 |
38 Smithing 13 |
|
Bronze Ingot Firesand |
Bronze Bullet x66 Bronze Bullet x99 |
|
Firesand x2 |
40 |
|
Bomb Ash x2 Sulfur |
Firesand x4 Firesand x6 Firesand x8 |
|
Potion |
40 |
|
Sage Lizard Tail Distilled Water |
Potion +1 Potion +2 Potion +3 |
First, this is time to work on your smithing subskill. Level Smithing
to 10 before moving on. Once there, make sure to have mules in San D'Oria
ready. You can start doing Blind Bolt Heads when you get Alchemy to 27 and
Smithing to 10. These will give you a good excuse to use up Blinding
Potion and Animal Glues you saved. Best trick in getting Bronze Ingots is
to desynth Bronze Swords at Helbort Blades in San D'Oria. The sheep
leather obtained will pay off the cost of the swords and lighting crystals.
Next part is to used the Glass Fiber obtained by desynthing Goblin Masks into
Artificial Lens. Store these on a mule, and a good warning: they do not
stack. You will use these later. You can then move on to Bronze
Bullets, Firesand, or Potions. Potions will break even if sold to the NPC
vendor, and for a profit at the Auction House. Again, Potions do not
stack. Firesand is your test item. Start moving onto Virtol by the
time you hit level 36 or 37 alchemy.
Apprentice Part
| Item | Cap | Crystal | Recipe | HQ |
|
Prism Powder x 6 |
41 |
|
Artificial Lens Glass Fiber x2 |
Prism Powder x8 Prism Powder x10 Prism Powder x12 |
|
Virtol |
43 |
|
Treant Bulb x2 |
Virtol x2 Virtol x3 Virtol x4 |
|
Acid Bolt Heads x6 |
45 Smithing 14 |
|
Animal Glue Bronze Ingot Virtol |
Acid Bolt Heads x8 Acid Bolt Heads x10 Acid Bolt Heads x12 |
|
Carbon Fiber x3 |
45 |
|
Bomb Ash x4 |
Carbon Fiber x6 Carbon Fiber x9 Carbon Fiber x12 |
Treant Bulbs are very cheap when bought in San D'Oria and expensive in Bastok. Save the Virtol you made for a later synth. If you did the Artificial Lens, go ahead and make the Prism Powder synth. Later you will find out it is wise to do the synth with Ahirmen Lens as you get more per NQ synth. To get Alchemy to 45, you can make the Acid Bolt Heads or Carbon Fiber. Acid Bolt Heads will sell for a profit (and let you use that Virtol), Carbon Fiber is only viable if Bastok is 1st or 2nd in the conquest, as you can only buy Bomb Ash from NPC in Metalworks under those circumstances. At level 45, move to Holy Water. Trade a Fire Sword for the test item.
Journeyman Part
| Item | Cap | Crystal | Recipe | HQ |
|
Holy Water |
51 |
|
Distilled Water |
Holy Water x2 Holy Water x3 Holy Water x4 |
|
Silver Bullets x33 |
52 Goldsmithing 24 |
|
Silver Ingot Firesand |
Silver Bullets x66 Silver Bullets x99 |
|
Holy Bolt Heads x6 |
53 Smithing 14 |
|
Holy Water x2 Animal Glue |
Holy Bolt Heads x8 Holy Bolt Heads x10 Holy Bolt Heads x12 |
|
Sleeping Potion |
56 |
|
Sleepshroom Chamomile Poison Flour |
Sleeping Potion x2 Sleeping Potion x3 Sleeping Potion x4 |
|
Hi-Potion |
60 |
|
Marlboro Vine Sage x2 Distilled Water |
Hi-Potion +1 Hi-Potion +2 Hi-Potion +3 |
|
Venom Dust |
61 |
|
Scorpion Claw x2 |
Venom Dust x2 Venom Dust x3 Venom Dust x4 |
Before you start on Holy Water, do research on Light Cluster prices.
They are actually the cheapest in Jeuno and the most expensive in Bastok.
Buy all distilled water from the NPC. You should be able to get to level
51 on just 100k. Save the Holy Water. Use them to make Holy Bolt
Heads which have very high sell rate in San D'Oria and Jeuno. If you got
the goldsmithing sub, you should make Silver Bullets and AH them in Jeuno. I made Sleeping
Potion as a bridge synth. Buy the Chamomile in Upper
Jeuno and camp the gob shop for the Poison Flour. Sleeping Potion does not
sell as fast as other consumables, but they will sell within 3 or 4 days and it
sells up to 17k per stack (which is a small profit depending on how you get
sleepshrooms). Hi-Potions sell for a profit even if you buy the
Marlboro Vines, because they are in demand for COP missions. They do not
stack, so plan on stocking your mules. As an alternative to Hi-Potion, you
can make Venom Dust - all you need to do is go to Crawlers Nest or Ranguemont
Pass where the scorpions have 100% drop rate on claws, and I suggest going with
a bonecrafter that needs the scorpion shells for crafting. None of the
scorpion drops will stack.
Boom once you hit 60, you are pretty much done with Alchemy. If you want
to take this craft past level 60, I suggest viewing
this guide.
I farmed Goblin Ambushers for Animal Glue (with best rates in Dangurf Wadi) and
morbol-type mobs for the vines (100% drop rate in Ordelle's Caves). When I
did this, it cost me about 100k to get from 1 to 60, and the majority of the
cost was for Light Crystals, Fire Crystals, and Ahirmen Tears. Almost all
other materials, I bought from NPC vendor whenever possible, or obtained by
desynthing. Some of the items on this list I did not do, because I had
some of the subskills needed. When it came down to profit, I made
approximately 400k to 500k profit, mostly coming from bolt heads and Hi-Potion.
With smithing skill 14, you can desynth Bronze Swords with lightning crystals,
which is a much cheaper way in obtaining Bronze Ingots. NQ is 1 Bronze Ingot,
HQ1 is 2 Bronze Ingots, and HQ2 is Sheep Leather. Bronze Swords can be obtained
very cheap at Helbort Blades.