The 60's
| Zone | Level Range | PT Size | Mobs | Notes |
|
Pso'Xja |
60-62 |
6 |
Diremite Dire Bat Snow Lizard |
Uncapped zone, take F-7 tower. Hug right path. Silent oils and prism powders required to reach camp. |
|
Al'Taieu |
60-63 |
6 |
Ul'hpemde |
Manaburn party recommended. There is a level difference of mobs in the zone. |
|
Uleguerand Range |
60-65 |
6 |
Nival Raptor 64: Giant Buffalo |
J-10/I-9 area. There are 3 to 5 camps. This area is gaining in popularity with parties. |
|
Bibiki Bay |
60-65 |
6 |
Tragopan Tier 1 Hobgoblins (BLM/RNG/WAR) |
Northwest. Supports 2-4 parties depending on the mobs. |
|
Labyrinth of Onzozo |
60-63 |
6 |
Torama Goblin 63: Manticore |
Supports 2 parties. Ninja tank required if you chain Manticores. |
|
Pso'Xja |
63-66 |
6 |
Frost Lizard Purgatory Bat Diremite |
In uncapped area. The camp is usually claimed with chip-farming parties. Camp location is unknown. |
|
Ru'Ann Gardens |
64-68 |
6 |
Flamingo 66: Sprinkler |
Mages need to find an area where they will not aggro other mobs, as most of this zone has magic-sensitive mobs. Monks recommended for Sprinklers. |
|
Boyahda Tree |
64-70 |
6 |
Skimmer Steelshell 65: Processionaire 65: Elemental (manaburn only) 65: Korrigan 66: Elder Goobbue 67: Darter |
At the Cloister of Storms zone, at the place near where you land after taking a certain drop, or at blood ball room. In blood ball room, you must be aware of a NM goobbue that pops on the far western side and may aggro through sneak. Be aware of the potential for water elemental spawns, they are comparable in level range among the mobs that you are chaining but they require a manaburn party in order to take them out as they resist physical attacks (except elemental-based weaponskills and Spirits Within). |
|
Bibiki Bay |
65-72 |
6 |
Catoblepas 67: Tier 2 Hobgoblins 71: Hobgoblin Angler |
There is a level difference of Catoblepas in the zone, with the ones in northern part being much weaker than the ones down south. |
|
Den of Rancor |
66-71 |
6 |
Pugil Doom Toad Puck Tormentor |
Pugils/Toad are located by Cloister of Tides zone. The lizards (with the occasional single puck) located from Yhoator Jungle zone near the NIN AF3 ???. Each camp supports 1 party. |
|
Ve'lgannon Palace |
67-70 |
6 |
Weapons | |
|
Gustav Tunnel |
68-70 |
6 |
Demonic Pugil Doom Guard Doom Warlock |
At G-7/H-7 camp. Beware of NM Ungur that can pop in the area. Monk or manaburn party is recommended. |
|
Uleguerand Range |
68-71 |
6 |
Nightmare Bats Tyrannotaur Fachan First tier demons |
Bats are in the cave at J-5. The other mobs may be bunched together or too spread out, and pop around K-7 area. Watch out for Ice Elementals and Snolls. This zone does not favor a moving party. To get to camp, you will go counterclockwise around the zone and not fall down any holes. |
|
Newton Movalpolis |
68-71 |
6 |
Pugatory Bat Second tier goblins Second tier moblins |
Mobs may be bunched together. |
|
Halvung |
63-68 |
6 |
Eruca Bats |
At the main zone to Bhaflau Thickets. Barfira required for the Erucas. Erucas are much stronger during fire weather and on firesday. |
|
Mt. Zhaylom |
63-68 |
6 |
Eruca |
After zoning into Halvung, cast escape. Crawlers are daytime active, nighttime passive. Barfira is required. Erucas are much stronger during fire weather and on firesday. |
|
Adyewwa Subterrane |
61-65 |
6 |
Diremite |
Camp is located on the way to the spot for Blue Mage quest. Diremites aggro, but do not link, the room they are in is huge, and they are spread out. There are 8 Diremites in the room. Supports 1 party. |
| Wajoram Woodlands (I-7) | 67-72 | 6 |
Marid Marid's Chigoe | Marid will spam a TP move that pops a EM-VT Chigoe. A single WS or a Tier IV nuke will kill the Chigoe. Chigoes that "fall to the ground" do not yield XP. It is possible to get up to chain 20+ on a single marid from the chigoe spawns. |
| Mammok | 69-75 | 6 |
Spinner Mammok (true-sight ones) Crab | Once you get past 10-15 true-sight mammok, you will mostly be chaining spinners. Supports 6 camps |
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