Party etiquette

All members of the party are expected to have in their possession at all times

Members must keep in mind when partying

Stealth Requirements

Zone

Stealth Needed

Notes

Konschtat Highlands

Sneak east of Crag, Sneak/Invis west of Crag

Until level 30

La Thiene Plateau

Sneak in gullies/tunnels and at night; Invisible all other times

Until level 30

Tahrongi Canyon

Sneak at night and by Poltergeist spot, Invisible at all other times

Until level 30

Carpenters Landing

Sneak inside tunnels, invisible while outside tunnels.  Sneak required at all times during nighttime hours.

Depending on part of zone, until level 35-50.

Jugner Forest

Sneak/Invisible

Until level 40

Valkrum Dunes

Invisible.  Sneak required at night and while inside tunnels.

Until level 35-40.

Pashhow Marshlands

Sneak/Invisible

Until level 35-40

Meriphtaund Mountains

Sneak/Invisible

Until level 35-40

Qufim Island

Sneak

Gigas are sight mobs

Horutoto Ruins

Sneak/Invisible

Silent Oils in the Cardian Towers

Gusgen Mines

Sneak

Bombs deeper in detect sight/magic

Korrokola Tunnel

Sneak

Gigas on main path detect sight

Batallia Downs

Invisible

Sneak required at night and in 2 certain spots in zone.

Rolanberry Fields

Sneak

Invisible required just south of Jeuno, and off the main path.

Sauromunge Champaign

Sneak/Invisible

Until level 50

Eastern Altepa Desert

Sneak in NE part; Sneak/Invis SW part

Until level 60

Western Altepa Desert

Sneak in eastern half, Sneak/Invis in western half

 

Yuh. Jungle

Invisible; Sneak required by outpost and near SSG zone

Until level 60

Yhoator Jungle

Invisible; Sneak required near Temple of Ugg.

Until level 60; still need invisible by Ifrits until level 70

Sea Serpent Grotto

Sneak

 

Quicksands Caves

Sneak

 

Rangemount Pass

Sneak/Invisible

 

Beaucedine Glacier

Sneak/Invisible

Only Invisible required once on lowest level

Xarcabard

Invisible required in northern sections; Sneak required at all times

Silent oils/prism powders recommended.

Fei'Yin

Sneak

Silent Oils/prism powders recommended.  Golems will detect sight/magic.

Eldime Necropolis

Sneak

6 spots have bomb spawns, they detect sight/magic.

Ro'Maeve

Silent Oils

Mobs detect on magic.  5 spots have golem pops, and bombs may pop from time to time; have prism powders handy for them.

Ru'Ann Gardens

Prism Powders

Mobs detect on magic; only "Blue" groundskeepers aggro, but may be avoided by staying out of sight range.  Teleporters cancel invisible effect.

Ve'Leggannon

Silent Oils/Prism Powders

Emphasis on sneak.  Everything detects on magic.

Ru'Avitau

Silent Oils/Prism Powders

Emphasis on sneak.  Everything detects on magic.

Boyahda Tree

Sneak

Beware of elemental danger

Garliage Citadel

Sneak/Invisible

Behind gate 3 is sneak only; Level 70+ only need sneak with spot invisible for hellmines.  There are magic-sensitive mobs in certain spots.

King Ranperre's Tomb

Map 1: Sneak/Invisible

Map 2: Sneak (Invisible on upper level)

 

Labyrinth of Onzozo

Sneak/Invisible

Level 70+ only need Invisible with some spot sneak around Toads.

Temple of Ugg.

Invisible

Magic aggro in zone

Den of Rancor

Sneak/Invisible

 

Ifrit's Cauldron

Sneak/Invisible

Magic sensitive mobs in the zone

Castle Zhval Baileys

Sneak/Invisible

 

Castle Zhval Keep

Sneak/Invisible

Teleporters will cancel invisible effect

Bibiki Bay

Invisible

 

Puronogo Isle

Sneak

 

Ferry rides (all of them)

Sneak

Phauret Channel may have an 21-24h Orc NM pop.

Kuftal Tunnel

Main path: Sneak

Below rock: Invisible

Phantom area: Sneak/Invisible

Invisible also required on main path if NM Guireve is up.

Phomadequia Aqueducts

Sneak

Taurus are true-sight and guard ladders

Riverene

Invisible

Sneak required if NM flies are up.

Crawlers Nest

Sneak/Invisible

Emphasis on sneak, only bees/beetles/bombs require Invisible.  Level 70+ only need Sneak in 2 rooms, and Invisible in Helm Beetle tunnel.

Ule. Range

Sneak/Invisible

Oils/powders recommended

Attoahwa Chasm

East side: Sneak/Invisible

Tunnels: Sneak

West side: Sneak

Beware of poisonous plants.

Bost. Obiluette

Sneak

 

Dragon's Aery

Sneak

 

Beadeaux

Sneak

Invisible required for Broo

Davoi

Sneak/Invisible

Invisible only at 60+

Castle Oz

Sneak/Invisible

Invisible only at 40+.  However, stay away from leeches.

Delkfult's Tower

Sneak/Invisible

magic sensitive mobs scattered in zone.

Cape Terrigan

Sneak/Invisible

Invisible only when near Cloister of Gales or north Valley of Sorrows zone; Sneak only when at beach.

Gustav Tunnel

Map 1: Invisible

Map 2: Sneak (Invisible only in first big room)

Makaras on map 1 may be avoided by hugging walls opposite of them.  The only areas on map 2 that require invisible are goblin/wyvern rooms.

Lufaise Meadows

Sneak/Invisible

Invisible only after level 60 unless you have Fomor hate, where sneak is also required.

Miseraux Coast

Sneak/Invisible

 

Sacaruim

Sneak

 

Pso'Xja

Sneak/Invisible

magic sensitive mobs in area

Ordelle's Caves

Sneak/Invisible

 

Maze of Shrakami

Sneak/Invisible

emphasis on Sneak; only goblin rooms require invisible

Valley of Sorrows

Sneak/Invisible

 

Zi'Tah Sneak/Invisible beware of golem/elemental danger.
ToAU zones Sneak/Invisible Varies by zones.  Some of the mobs may detect through sneak, others through invisible (especially if the mob checks VT-IT+, those are the ones most likely to do so).  Imps are True Sight.  Chigoes detect sound and sight.  Halvung requires prism powders and silent oils due to bombs and clusters.

(c) 2001-2006 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano. FINAL FANTASY, TETRA MASTER and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.