GloomWhenever I'm at home there's a good chance that I'm playing Gloom. No other game I've found offers such a great blend of fast paced action, strategy, and teamwork. Additionally, Gloom performs well on modern machines since it's a mod of an older game (Quake 2). Game mechanicsPLAYERS Gloom pits a team of human space marines vs. team of aliens. Typically each team has 4 to 20 players. There are sixteen (eight per team) playable classes, with a wide variety of abilities. THE ALIENS The Gloom aliens, also referred to as spiders/arachnids, prefer to use stealth and melee attacks to subdue their enemies. Hatchlings, the most common alien class, resemble small hairy spiders that can use their web to lurk in dark corners and drop down on unwary humans... THE HUMANS Space marines use a wide variety of armaments to hunt down and eradicate the alien threat. Grenades, rockets, 'Mechs, and pulse lasers are among the more devastating weapons. Grunts are the basic human unit, and their standard armament consists of an autogun and a pistol. OBJECTIVE Your primary objective is to destroy the enemy's ability to respawn when they die. Humans respawn at teleporters, while alien team members must hatch from eggs. Each team's base is typically protected by several defensive structures. All of these structures - including the respawn points - can be rebuilt or relocated by the team's builder class. An effective assault requires teamwork and/or planning, otherwise the opposition can repair the damage before you finish them off. BASES Base construction and relocation is an important strategic part of the game. Location, location, location... If your base is in a poor position, such as at the bottom of a pit or mountain, the enemy will have no trouble wreaking havoc in your base from afar. If you build too far away from the enemy then your team may never have enough momentum to win. If you build in a room with only one way out then your team may become trapped. If you build in a room with too many entrances then your defenses can be quickly overwhelmed by attacks from multiple directions... In other words, learning to build a good base takes a lot of experience. A builder must also pay careful attention to how the game's going. You must rebuild destroyed defenses quickly, or the enemy will overrun you. You must also provide support to your team's offense; you need a forward supply base, otherwise your team will lose too much time running back home for supplies and health. ThePyro's mapsAll of my Gloom maps can be downloaded from the Gloom Map Depository.
Where to find meIf I'm playing Gloom (which I do frequently), you'll probably find me playing on the Onecall server (onecall.ip.planetgloom.com) under the name [MCB]ThePyro. Look for a Drone or Biotech... |