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1.1.5 changes:

  • Agonizing Memories: caster now orders discarded cards
  • Ambassador Laquatus: hopefully fixed all the bugs now...
  • Gaseous Form: should not deal combat damage now
  • Quicksand: fixed regeneration bug
  •  Rowen: should reveal card even if the card is not a basic land
  • Star Compass (and Fellwar Stone): should work as expected
  • Storage Matrix: fixed token untap bug
  • Weird Harvest: fixed crash when there are not enough cards to be found
  • Wild Growth: should work with non-basic lands now
  •  Withering Gaze: can only target opponents now
  •  New 10th Edition Cards: Quirion Dryad
  •  New Unlimited cards: dual lands, Wheel of Fortune, Sol Ring, Demonic Tutor, Regrowth, Black Vise

1.1.4 changes:

  •  Added some decks posted in forums
  • Ambassador Laquatus: fixed activated ability cost; fixed legendary rule with other opponent legends
  • City of Brass: changed to preventable damage
  • Drudge Skeletion (and other regeneration abilities): fixed multiple regenerations used by computer during triggered abilities
  •  Ensnaring Bridge: should use the correct player's hand size now
  • Horseshoe Crab: can now untap with 'all actions' on when card is untapped
  •  Mindslicer: now only triggers when going to graveyards
  •  Primal Plasma and Primal Clay: no longer a triggered effect when comes into play
  •  Puppeteer: targeting itself will now need to use 'All actions'
  •  Quicksand: computer should use it now
  • Rathi Dragon: computer should use it now
  •  Ivory Mask: now also prevent triggered targeting abilities
  • Silklash Spider: should deal damage instead of give toughness
  • Zealous Inquisitor: fixed some damage redirection bugs and may be a crash
  •  New 10th Edition Cards: Phage the Untouchable, Assassinate, Composite Golem, Deathmark, Starlight Invoker

1.1.3 changes:

  • Cruel Edict: Can no longer target controller
  • Gaea's Herald: Can cast against creature spells now (requires All Actions) but will not do anything during resolution
  • Karplusan Yeti: Now receives damage from the targeted creature
  • Thran Golem: Changed to non-triggered effects
  • New 10th Edition cards: Dross Crocodile, Earth Elemental, Mass of Ghouls, Wall of Wood, Wild Griffin, Youthful Knight, Bloodrock Cyclops, Horseshoe Crab, Cancel
  • New game mechanic: added one legendary creature, Ambassador Laquatus, as a pilot to test the legendary rule

1.1.2 changes:

  • Balance of Power: no longer can target non-opponents
  • Pride of Lions (and similar cards): interacts with removed-from-combat blockers correctly now, i.e. you can still assign damage to defending player after the blocking creature is removed
  •  Soul Net (and similar cards): fixed bug which prevents usage in post-combats
  • Stupor: no longer can target caster
  • Tainted AEther: fixed bug which causes selected cards to become illegal
  • Added and updated some 10th Edition cards (e.g. Goblin King, Stalking Tiger, etc)

1.1.1 changes:

  • Crusade (reported as bug in Darkest Hour): now monitor card type changes
  • Death Pits of Rath: triggered abilities are handled now at the end of the combat damage step (first strike)
  • Emperor Crocodile: correctly triggered when cards have change of control
  • Fertile Ground: addition of mana is immediate and no longer involves the stack
  • Persecute: no need to manually select cards now but you will still see the opponent's hand
  • Star Compass (and Fellwar Stone): lands removed now correctly affect mana produced

1.1.0 changes:

  • Damage prevention: removed duplicate options
  • Rewind: fixed selection bug

1.0.6.19 changes:

  • Damage prevention spells/abilities: fixed bugs introduced in the previous release

1.0.6.18 changes:

  • AI: fixed bug which prevented in-play cards to be casted post-combat
  • Damage prevention spells/abilities: non-damage sources are now hidden if all-actions is not checked.
  • Flame Wave: fixed spell type from Instant to Sorcery
  • Sage Owl: the 'inconsistent game state' error should be fixed
  • Wall of Wonder: no longer getting Haste when its ability is used
  • Cruel Edict: fixed crash when used on a player with no creatures
  • Counterspell spells: fixed bug which was causing inconsistent result

1.0.6.17 changes:

  • Revised priority player assignments and added checking for multiple player lost condition
  • Calciderm: can be targeted in non-in-play zones now
  • Delusions of Mediocrity: changed to use all triggered abilities
  • Elvish Piper: no longer targeting cards
  • Mindslicer (and similar multi-player triggered actions): all players now discard at the resolution
  • Noble Purpose: changed to allow triggering by controller only
  • Phantasmal Terrain: can now enchant on all lands
  • Rowen: now triggers by all draw kinds and not just normal draws
  • Rukh Egg: no longer triggers when removed from game
  • Seedborn Muse: no longer a triggered ability
  • Sleight of Hand (and other reveal type cards): fixed non-draw status
  • Skirk Shaman: changed to allow blocking by red creatures
  • Underworld Dreams (reported as a bug in Timetwiser): fixed triggering condition when a draw is initiated by an opponent
  • Card info fixes:
    • Llanowar Wastes

1.0.6.16 changes:

  •  Elder Druid (and Twiddle): fixed bug for tapping and untapping; also changed tap or untap selection until at resolution
  • Regeneration: regeneration shield no longer can be used against non-damage life loss
  • Rewind: allows you to untap opponent's cards by choosing 'all actions'
  • Storage Matrix: not a triggered ability anymore and effects the untap correctly in the untap phase
  • Verduran Enchantress (and Mesa Enchantress): triggers by both aura enchantment and global enchantment spells; triggers by controller spells only

1.0.6.15 changes:

1.0.6.14 changes:

Changes in 1.0.6.13:

Changes in 1.0.6.12:

Changes in 1.0.6.11 (thanks to Franavalon, Dinghammer and others for all the bug reports):

Changes in 1.0.6.10 (thanks to Franavalon and many others for all the bug reports and suggestions):

Changes in 1.0.6.8:

Changes in 1.0.6.7:

Changes in 1.0.6.6:

Changes in 1.0.6.3:

Changes in 1.0.6.1:

Changes in 1.0.5.2:

Changes in 1.0.4.4:

Changes in 1.0.4.3:

Sample game log (txt)

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