Part 1
The North wind whistled through the dark crags of the
The breeze slowed slightly as it reached the first dark trees dotting the upper
slopes. Twisted and windswept evergreens that fought to survive the bitter
elements, clinging to survival dearly, as their roots clung to what small
deposits of earth the mountain rock afforded. As the wind passed downward
through the endless miles of canyons it encountered larger and more hearty species of conifers, larger trees that were a
span of a human's arms around. Not that the wind passed any men however, this
barren land was home to the demi-human race of giant spawn, known to themselves
as the Illehulk. The large brutes paid the wind no mind as it whistled through
the upper moors and caves they called home. They worshiped the maker of Wind,
Harrken they called him in their guttural language, and he held the four winds
of the earth at his command.
One such beast turned to enter the dimly lit cavern his clan called home, leaving
the wind to blow. He considered the storm a good omen, blessing the battle of
the previous night. Pausing to let his eyes adjust to the smoky interior, he
noted the huddled shapes gathered around the dying fires. A score and seven of
his clan bedded here, with another hand's worth outside keeping watch in the
winter cold. A precaution he would not have thought of normally, he had learned
it from the growing number of men that gathered down the slopes below. Growling he thought of the brother of his second wife that had
fallen to their arrows the night before. Coming to his own pile of furs,
the great beast woke that wife roughly and demanded her attention to chase the
dark thoughts away. Amidst his satisfied grunts the wind could be heard outside
blowing through the pines.
The north wind blew further down the lower edges of the moors where it blasted
the high waters in the icy grip of winter. Deathly cold from it's
passage over the tops of the Greenstones, it made the watchmen of the Keep of
the Winds huddle closer to their fires on this mid-winter night. Peering out
into the gloom they watched for the Illehulk, a constant vigil maintained to
protect the small settlement of miners and hearty souls that eked out a meager
living here, at the furthest settlement of the Sharon Empire. One watchman
uttered an oath to ***** the god of Fire and war, thinking to ward off the
chill of night. The God was understandably silent in his response though, and
the dour man crept closer to his watchfire.
The wind flowed freely over the wooden bastions and past frosted panes of
glass. Within a large high peaked house, the Baron Fredimer put ink to
parchment, penning yet another dispatch to the Guardpost in Everbough. The
Illehulk had been as bold as to approach the western gate last night, and he
had lost another three good men. How he would spare yet another messenger, he
knew not, though he would leave the particulars until morning. Blowing out the
candle at his desk, he watched the embers of the fire dying as the night chill
entered the room, the ruddy glow casting gloomy shadows against the walls of
his study. Sighing deeply, the man wrapped his greatcloak about his shoulders
and passed through the door into the anteroom of the keep manor. A huge pair of
hunting hounds sat near the hearth, raising their heads in response to their
master's passing. Knowing there would be no hunt for them tonight they whined
for attention. Fredimer paused on his way to his room, and scratched each in
turn beween the ears.
"No, I can't take you out hunting in this blasted winter night, boys. But
perhaps the weather will turn, eh?"
Passing the shield of arms over the fireplace, the baron said to the empty
room, “Why did I ever accept this barony in the first place? What I would not
give to be back in the lowlands, a simple captain in the guardsmen again."
The wind outside whistled through the eaves of the keep ominously.
Part 2
The East wind blew through the tops of the trees of
Everbough. These huge giants were distant cousins to the conifers that dotted
the mountains above. Many times their size and countenance, and tended by the
Sylvan wood elves, the trees dwarfed any else in the land. A quiet and peaceful
people these elves, ranger and druid being the chief occupations of most, they
were a proud and grave people dedicated to the preservation of the lands of
Soreill, but gave special attention to the Gimeria or 'Elder Ones' in their
language. Tsillenmar the elves called themselves, which in their own musical
tongue meant 'life giver', for their clerical magic came from Mielikki the goddess
of the forest. They were tanned of skin with green-to-black hair, and usually
stood shoulder-height to an average man. Woe to the woodcutter that chanced to
put axe or saw to one of the sacred glades of Gimerian giants! His companions
might find him stuck with the white-fletched sliver-tipped arrows the
Tsillenmar were famous for, and left for the beasts of the field to feast upon.
The wind calmed as it passed these pungent boughs, picking up a spice of elfish
magic and quieting some before passing to the plains beyond, for to the west
and south stretched the wooded plains of Ghimled, the lands of the
Klicknik looked up at the moons and smiled. It was a good evening, though the
winter air was a bit cold. An evening for playing in
the trees. Here among the great boles of the forest giants, the elves felt the
wind's passing, but not it's sting. Clamed by elfish
magic the glade where his people lived was a peaceful place, and the elements
held little sway. Here the four winds gathered and were woven by the clerical
magic of the Tsillenmar, made into a vibrational 'shield' that protected the
hidden city of his people. There were elves of his kind scattered abroad
throughout the realm of Soreill, but each felt a bond to this, their ancestral
home, even if never before they had laid eyes on the sacred groves. Klicknik
danced a slow circle, drawing as he did upon the innate powers of the forest
and the lady of the wood. Passing from shadow to moonlight, in the twinkling of
an eye, the elf's body seems to shrink and compact itself, his arms
lengthening, his legs shortening, until where once an elf stood, now a bird of
prey perched upon a fallen tree. Flapping it's wings
the falcon took wing, and giving a piercing cry of delight, rose upon the warm currents
of the forest winds to soar over the treetops. From his high vantage the bird
could see the boundary of his people's home, the rest of the Everbough forest
to the south where lights twinkled in the distance. Upon the high moor road the
human settlement of Fallenstone and the bastion tower of the royal guard stood
stark against the night sky.
Many leagues stretched the Ghimled plains anchored as they were by the
Greenstones in the North and frittering away to the wet bog lands to the west.
The west wind blew in from the sea. It smelled of sea smells, of salt and of
fish, and the soapy smell of foam on the water. This was a land of marshes and
fens, and the wind blew over many a pool of still dark murk that never made it's way to the fresher water. This was the home of the
goblin races of Soreill. Warring tribes, the goblins had no king or
organization that any knew of. The
Now and again roving bands of these green-skinned swine had attacked travelers
some leagues from the marshes. Though more a nuisance than a
threat, the guardpost at Fallenstone spent some time tracking these bands down
and dealing with them swiftly. Commerce and trade in the surrounding
areas depended on the roads being safe to travel, and the guardsmen made
certain of that.
Part 3
The south wind was merry. Blowing free in the archipelago
that made up the southern reaches of the continent, it passed through the salt
spray of the ocean breakers and the palms of the sandy islands. Past the
glistening oiled bodies of the dockworkers unloading bales of exotic spices and
silk from the trade vessels by torchlight, the wind swirled through the city
streets. The sprawling port capital of Verishalle was the jewel of the west,
Capital to the
There had not been a king for a score and three years, not since the tragedy of
Verishalle. The king and his counselors had been found dead at their cups, an
apparent poisoning, though no political faction or group claimed
responsibility. The only heir, the king’s son Rence disappeared strangely on
the same night, and had not been heard from these long years. The General of
the
The south wind cared for none of these things though. It was happy to leave the
hot southern reaches and pass inland toward the cooler hills and vaulted
canyons of the twin mountain ranges splitting the southern half of the
continent. One of these dominated the realm, splitting off the fertile
Alchemand looked through the large glass and silver spindle pointed to the
clear night sky and the reddish gold discs of Ramhil. Adjusting the crystal
focusing knurl on one side of the contraption, he brought the magnified image
into clearer focus. “Yes, the second series is quite remarkable, though the scarlet
hue definitely comes from the surface itself.” Without removing his gaze from
the instrument, the Astronomer reached for the quill and parchment on the table
at his side, the elven astronomer clumsily knocked his glass of wine from the
pedestal beside him. “Ruthia you fickle B*T*H!” he swore at the lesser god of
thieves and luck. Bending to blot the ruined pages with the cerulean hem of his
robe, the scholar bumped the looking device behind him. The elf swore again.
Stooping to sight through the glass again and see how far off he had moved his
target, the sticky papers dropped from his hand. With a sharp intake of breath
and trembling slightly, he reached for the inkwell again. “Sweet Oghma, what
might this be?” He intoned. Not even looking at what his hand was scratching he
began to sketch furiously what he saw within the sky-glass. Forgetting his
previous words to the lesser goddess, though in fact they were an epiphany…he
would have chuckled at the thought of it.
The south wind caressed the silken draperies at the window softly, carrying the
distant tang of salt and spice into the room.
Part 4
The second mountain range the south wind passed could hardly
be called a mountain range, though the race that called this place home would
not hear otherwise. The Aulpin hills as some referred to them were rocky
and strewn with blasted heath and scraggly Jupine trees. Here dwelt the rock
gnomes, the hearty and unusual race of Alpungers. These people were
builders of every sense of the word. Anything from wondrous toys that would
spin and rattle of their own volition, to great engines of siege and war were
built in the gnomish workshops. Great bouts of steam met the south wind here,
spewing up from vast furnaces deep within their rocky homes, for the Aulpin mountains were riddled with a network of tunnels and
caverns. Quick of speech the Alpungers were and quick as well
to tell you a tale or yarn. They were avid storytellers, and if not
working in their shops and workrooms were sitting around a fire telling and
re-telling the tales and histories of the land. The Alpungers chief Deity was
Gond, the patron of artisans and craftsmen, though some of the wiry engineers
also paid homage to Oghma as well. The rock gnomes were fiercely loyal one to
another, and knew their family histories back spans of generations. Looked down
on unfairly by some of the greater races of the realms, the Alpungers were shy
of strangers. The entrances to their homeland under the
The trailing western end of the Aulpins met the sea, and was separated from the
Creddeshar hills by a deep crevasse. This expansive canyon separated the
homelands of the gnomes from the Hills of the dwarven clans of Glendhammer.
Here the south wind met the west wind over the Heather and Bracken of the
highlands, home to the hearty miners of Soreill. Wondrous weapons and armor came
from Creddeshar, some imbued with the magical powers of the dwarven clerics,
loyal to the god of
Bren Pretsblade looked out over the cliffs of Creddeshar,
he loved the wind almost as much as the heat of the forge, the feel of the
heather between his toes, or solid rock under his feet. A gull cried far below
him, circling on the warmer currents rising up from the ocean. It was a cold
day, and the pounding surf was lost to his eyes under the mists of the warmer
ocean waters. His braided yellow beard was tucked into the wide leather band at
his waist, and a hooded cloak covered his head, the trailing edges flapping in
the breeze. Around his neck he wore a golden chain, marking him a clan leader.
A great rune-inscribed warhammer was thrust into the belt at his waist. In the
soft light of morning it almost seemed to shine with a glow of it's own accord. He turned back to the brightly-lit doorway
some yards behind him and the smells of mithril ore being forged. Taking a last
glance at the brightening sky he strode quickly to the doorway, eager to return
to the forge and this day’s crafting. Pulling the doorway shut behind him with
barely a tug, the huge slab of rock snapped shut with the sharp crack of stone
on stone. Tracing the sigil to lock the exit, Bren took the smokeless torch
from it’s holder near the doorway and descended into the depths of the southern
Glendhammer forges.
Outside the wind blew freely through the bracken and across the highlands to
where the dwarf had stood but a moment before. Past the now smooth surface
where the doorway had been and rising with the warmer currents from the cliffs
below, the south wind danced with it's brother the west, eastward now toward
the lightening dawn.
Part 5
In the stifling and silent darkness, no wind stirred the
heavy earthen-flavored and stagnant air. True, there were small caves and other
cracks in the crust of Soreill, but no shaft of sunlight, no fresh breeze
stirred the inky depths of the deadly underworld. This was home to three evil
and distinct races of demi-humans, each tolerating the other’s presence, yet
hating the mere existence of each other. One race lorded over the other two,
enslaving them to dark purposes and enacting a brutal and harsh life of
servitude. Within the cavernous depths, deep beneath the trees, grass and
streams of the surface the Drow Elves ruled supreme. Black of skin, and black
of soul, these malignant creatures worshiped the dark lady Takhisis. The hushed
tales told ‘round dark hearths or small fires by the races above, tales told to
frighten children and make proud men seem brave, told of terrible and heinous
deeds performed by the drow. Sacrificing their own offspring
to the Evil Goddess, Clerics of her dark form of magic carousing with demons
and their spawn, and drinking the blood of their enemies in ghastly homage to
the dark lady. In truth, these stories only scratched the surface of the
atrocities the drow were capable of. And of all things most dear to the evil
race, their hatred of their distant cousins the Tsillenmar and Tisrollier of
the sunlit lands drove the evil creatures to even ranker acts of deprivation.
How they schemed and plotted, twisting lies within their perverted religion and
racial prejudice! Above all else they planned genocide upon the races above,
and many were their designs and hidden strategies to this end. They had armies
of Orc and Subunger slaves, and treated these no better than the animals they
thought them to be.
Subungers were the underground race of gnomes. Mean and fiercely military
oriented, they were in severe contrast to their reputable cousins in the sunlit
lands above. Subungers were dark of skin, a deep earthy brown, and were attuned
to the elements of the earth. Their shamans could summon elementals at will,
and they had an uncanny ability to meld with the stone or earth around them,
appearing almost invisible to the naked eye. How the Drow coerced them into
servitude is not known, though some say they worship the same dark entity as
the black-skinned scoundrels they called masters.
I need not say much about the Orcish clans. Large of arm, and small of brain,
these foul beasts were distant relatives of the goblins and bugbears of
Soreill. The drow cared little for their welfare, as long as they obeyed their
masters, and hunger and the whip where most what it took to keep them in line.
Barbaric and virtually fearless, Orcs would fight to the death without thought
of surrender or parley; their small intellects could not fathom such a concept.
The might of the drow and of dragons was their only fear, and little else would
bring them to doubt their master’s orders. Some of these brutes long before had
migrated to the surface world, and tales from far in the Realm had mentions
them preying on travelers in remote areas. For the large part though, this dark
race served their Drow masters with little or no though to themselves beyond
their next meal, which was whatever they could kill or steal.
Ush’menthil watched the latest group of slaves working combat drills in the
dimly lit yard of his house’s court. Luminous growing lichen had been brought
to simulate the deep night of the moonless phase of Soreill’s winter months.
The light was not uncommon in the Drow city of
“Attack me, fool” he said harshly.
The Orc dumbly stared hard back at the warrior, not understanding why his
master would ask such a thing.
“Strike at me, or know your death, fool!” the Weaponsmaster shouted in its
face.
With a resigned shrug, the ugly brute lifted his waraxe clumsily. Quick as
thought the whip snaked out with hardly a movement from Ush’menthil, wrapping
its deadly barbs around the poor creature’s neck. Dropping its weapon and
suddenly struggling for breath, the orc reached for its own neck, eyes already
bulging. With a Swift jerk of his arm sideways, and spinning the body, to loose
the whip’s locking wrap, the drow hurled the unfortunate creature to smash into
the stone wall, some 30 feet to his side. The orc lay in a messy heap, its neck
broken and tongue protruding grossly from its mouth.
“Let this be a lesson to you all”, he told the rest of the mixed group of slaves
in the yard behind him. “Never under any circumstances raise a hand to your
master.” Laughing, he added, “And learn to care for
your wounded. This one should make a meal for you for two days.”
Stepping past the bloodied mess, he retreated back up the stairs, relishing in
the sound of continued drills behind him.