The Lower the Better
I'm not sure if its just me or anyone else, but it seems that when it comes to game development, the lower level you can write your code in, the better. In reading up on templates and the do's and don't I was fairly surprised at how little I knew about all the low level stuff of C++.....
Was kind of scary thinking that I accidentally opened like pandora's box and realized the horrors of programming....
Conclusion: Fast code and readable code don't go together quite well, at least for me.
Kind of finished an Array container, but still need to test it. Not sure how it will behave when storing an array of pointers, especially when it comes to destroying things after use. May get pretty nasty....

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