Overload....
Kind of been in overload mode through the past two weeks, so never really got more programming done beyond what I needed to write those two papers. Man, I was like a paper writing machine for a while. Now that things have died down a bit, I can go back to doing a few other things I like.
Been able to field test some of the math and container modules that I wrote before in the evacuation simulation that I recently created. It was kind of a good way to see what works and what doesn't. There seem to be a few more kinks about Visual C++ that I never noticed before. Strange issues with pointers and destructors. Better look into that. But I found that one of the down side in working in Visual Studio .NET is that I've been having a hard time tearing away file dependencies with the .NET framework, even though I don't specifically use it.

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