Goals
strategic / tactical /
long / short
To have more fun, we need better toys. Better toys are acquired by earning more cash. In beta, it was clearly EVIDENT that team efforts in mining, hunting and trade within the market were the fastest ways to increase skills and cash supplies, to benefit all members.
To ensure enjoyment of all members, we need to have respect for each other, and treat each other cordially and professionally. Needless to say, animosity, unprofessional behavior, and other poor behavior will not be tolerated. As this is a game, and should be enjoyable for all corporation members, if a member is behaving poorly, they will be expelled from the corporation. up
Build one or more stations, ensuring complete domination of the EvE universe, and loads of fun for corporation members. up
Manufacturing of many items, including ships, weapons, ammo and other subsystems. Manufacture of large ticket items should bring larger profits. We will also manufacture many items for corporation use. up
Equiping the corporation members with appropriate equipment to allow large scale mining, trading, protection/hunting, and manufacturing. This will include cruisers, industrial ships, fighting frigates, and appropriate subsystems and skill sets to complement these assets. up