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Everyman Skills
The following skills are standard Everyman Skills, meaning that
if the character wishes to improve them, he or she must purchase
them at full cost. In all other ways they function as Familiarities.
So, to improve Climbing, the character must first purchase
Climbing for 3 pts.
Climbing, 8-
Concealment, 8-
Conversation, 8-
Deduction, 8-
Paramedic, 8-
Shadowing, 8-
Stealth, 8-
These skills are granted in the Everyman package, but function
as normal, i.e. the character does not have to purchase them to
improve them. So to have a 12- in your PC's Professional Skill only
costs 1 pt., not 3 pts.
Transport Familiarity (Automobiles)
4pts. of Language with PC's native tongue
2pts. Area Knowledge: (home), 9+(INT/5)
2pts. Professional Skill (choose), 11
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