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Mission Statement
Contact Information

Deena C. McKinney, Ph.D.
sidhe@csranet.com
http://www.sidhe66.atfreeweb.com

Current Projects

  • Managing Editor of Kismet Games
  • Co-founder of Kismet Games with Wayne Peacock
  • Freelance writer of gaming supplements and fiction

Key Talents

  • Organization and planning
  • Editing
  • Creating solid, complex characters
  • Believable dialogue

Writing Philosophies

  • Write something every day
  • Write first, edit later
  • Outlines are your friends
  • It’s not a real project until you’ve thrown it across the room at least once
  • Revise, revise, revise…and then when you think it’s really good, revise it again
  • Listen to your internal writing clock; if you write best in the mornings, then get up and write! If you’re a night owl, then put on the pot of coffee
  • Deadlines are deadlines; don’t ignore them

Freelance Credits

  • "Ragabash" and "Philodox." Book of Auspices. Atlanta: White Wolf, April 2003.
  • "Garou History." Players Guide to Garou. Atlanta: White Wolf Games, February 2003.
  • Patrons. Co-Author with Wayne Peacock. Athens: Kismet Games, 2002.
  • “Pentex” and “DNA.” Werewolf: The Apocalypse Storyteller’s Guide, Revised. Atlanta: White Wolf Games, 2001.
  • “House Daireann.” The Book of Lost Houses. Atlanta: White Wolf Games, 2001.
  • “Attributes and Abilities, Auspices, Fiction, and Storytelling Chapter.” Werewolf: The Apocalypse, Revised (3rd edition). Atlanta: White Wolf Games, 2000.
  • Guardians of the Caerns (Co-author with Forrest B. Marchinton and Ethan Skemp). Atlanta: White Wolf Games, 2000.
  • The Fool’s Luck: A Commoner’s Guide (Co-author with Forrest B. Marchinton). Atlanta: White Wolf Games, 1999.
  • “DNA.” Book of the Weaver. Atlanta: White Wolf Games, 1999.
  • “Storytelling.” Werewolf: Dark Ages. Atlanta: White Wolf Games, 1999.
  • “Pentex.” Book of the Wyrm, Second Edition. Atlanta: White Wolf Games, 1998.
  • “Kith, Storytelling, and Fiction.” Land of  Eight Million Dreams. Atlanta: White Wolf Games, 1998.
  • “Hakken, Kumo, Samebito, and Zhong Lung.” Hengeyokai. Atlanta: White Wolf Games, 1998.
  • “Chapter Stories.” Mage: The Sorceror’s Crusade. Atlanta: White Wolf Games, 1998.
  • “House Fiona.” Noblesse Oblige: The Book of Houses. Atlanta: White Wolf Games, 1998.
  • “Tribal Healers.” The Hands of the Healer. Charlottesville, VA: Iron Crown Enterprises, 1997.
  • “People of the Northern Wastes: Descriptions.” The Northern Wastes. Charlottesville, VA: Iron Crown Enterprises, 1997.
  • "Spices of Life:  Flavor and Effects."  The Familiar.  Chapel Hill:  LTD Publishing, 1997.
  • Kinfolk:  Unsung Heroes.  Atlanta: White Wolf Games, 1997.
  • “Autumn People.”  Changeling: The Dreaming (2nd edition).  Atlanta: White Wolf Games, 1997.
  • "Anatomy of a Chronicle."  The Books of Mirrors.  Atlanta: White Wolf Games, 1997.
  • "Cymru."  Isle of the Mighty.  Atlanta: White Wolf Games, 1997.
  • "The Sisters of Hippolyta."  Whispers of Dissent:  The Book of Crafts.  Atlanta: White Wolf Games, 1996.
  • "Europe by Night."   A World of Darkness (2nd edition).  Atlanta: White Wolf Games, 1996.
  • "The Daen Peoples." Southern Gondor.  Charlottesville, VA:  Iron Crown Enterprises, 1996.
  • "Ten Vignettes" and "Attributes and Abilities."   Mage: The Ascension (2nd edition).  Atlanta: White Wolf Games, 1995.
  • Editor of MOTiVE, an amateur press alliance for aspiring writers, July 1994 to September 1995. Member of MOTiVE, 1990 to present.