MUNE Related Links

MUNE: Multi-User Network Engine



LGPL Information


Welcome to the Home Page for MUNE

What is Mune? Well, from the ReadMe.txt, it is:

MUNEclient is a library provided to users to use in conjunction with
the MUNEserver executable to enable them to easily program multi-user
applications over the internet. The main purpose of this project is
for Multi-player games over the internet, but it does not have to be
limited to games.

What to do with the library is up to the user. Currently, it is
not stable nor efficient enough to handle "twitch" games, but it
will very easily handle turn-based programs, as well as other
games which do not require extremely swift responses.

Latest News (May 6th 2003):

I know, this page hasn't been updated in a while, but rest assured, I'm still working on MUNE.  I actually have been doing some updating the things on the todo list, and fixing some bugs.  I hope to have a new release fairly soon (granted I get some time away from my girlfriend!)

Old News:

January 16th 2003

First release of MUNE!  It's Version 0.9, an Alpha version, but it's out there for the public to use.  If you decide to give it a try, please give me some feed back; Bugs, requests, or compliments.  I plan on releasing more versions soon, but I wanted to get this out there, so hopefully others will give it a shot.

Click here to see the documentation for MUNE v0.9

Click here to download the Client and Server Binaries for v0.9

Click here to download the source for the Client Library and Server

Click here to download the documentation for the Client Library


MUNE is developed under the LGPL license by Will Jennings.

Page last updated January 16th 2003